Beta Trees Mod 1.0
2.279
58
2.279
58
= GTA V Beta Trees Mod = by Aterikasedi
There were lots of trees on the Gta V's first beta map as you all know.Trees were deleted off the map later.Im adding trees now to the Gta V's map as the old beta map.
This is preview version of the mod.
Work in progress and %80 finished.I'm trying to fix wrong placings. Map mod has 2000 single type huge trees.Trees located outside the city.All mounts have trees.
Update :
V1.0 Fixed all tree's positions , angles and positions.
Installation :
Before
- Install "ScriptHookV"
http://www.dev-c.com/gtav/scripthookv/
- Install latest "ScriptHookVDotNet", read the requirements.
https://tr.gta5-mods.com/tools/scripthookv-net
- Download and install "Visual C++ Redistributable for Visual Studio 2015 x64, x86, Visual C++ Redistributable for Visual Studio 2013 x64, x86."
https://www.microsoft.com/en-us/download/details.aspx?id=48145
After
-Download the "Map Editor"
https://www.gta5-mods.com/scripts/map-editor
-This is very important !!
Download "Object list 10k"
https://www.gta5-mods.com/tools/object-list-10k
Open Object list 10k file.Copy all writen things.Open Map Editor folder.Click and open "ObjectList" file and paste it end of the file. After click and open "Expanded ObjectList" file and paste it end of the file.Thats it.
- Download last "NativeUI"
http://gtaforums.com/topic/809284-net-nativeui/
- Move all contents into your /scripts/ directory. If it doesn't exist, create one.
-Install into your main Grand Theft Auto 5 directory "Object Spawn Unlocker 1.1" (be sure 1.1 version).
http://maniamods.ru/load/modding_gta_5/script_mods_for_gta_5/object_spawn_unlocker_v1_1_rasshirennyj_spavn_obektov/774-1-0-2327
- Fatality !! Move AutoloadMaps folder to /scripts/ directory.
Notes :
-For max draw distance of trees press f7 and open map editor in game .Open settings and set draw distance value 3000.
-This mod eat much vram.Be carefull.
-My recommended mods eat much vram.Be carefull.
-Game's loading time may be longer.Wait a little.I recommend install game to ssd.
-If you dont want map's auto loading when game's startup , cut and paste "beta tree map" file to the game's main directory.Press f7 and open map editor.Select load map.Select xml.Write there "beta tree map" and press enter.Map loads in game.
I recommend :
-GTA V Extreme Draw Distance Mod
https://www.gta5-mods.com/misc/gta-v-extreme-draw-distance-mod
-Advanced Shading & Lightining Mod
https://www.gta5-mods.com/misc/advanced-shading-lightining-mod
-World of Variety
https://www.gta5-mods.com/misc/world-of-variety
-L.A. Roads
https://www.gta5-mods.com/misc/l-a-roads-8ae63c30-de64-4f16-8f3d-40c9e6d16212
-Realistic Sand for Vespucci Beach
https://www.gta5-mods.com/misc/realistic-sand-for-vespucci-beach
Good games:)
There were lots of trees on the Gta V's first beta map as you all know.Trees were deleted off the map later.Im adding trees now to the Gta V's map as the old beta map.
This is preview version of the mod.
Work in progress and %80 finished.I'm trying to fix wrong placings. Map mod has 2000 single type huge trees.Trees located outside the city.All mounts have trees.
Update :
V1.0 Fixed all tree's positions , angles and positions.
Installation :
Before
- Install "ScriptHookV"
http://www.dev-c.com/gtav/scripthookv/
- Install latest "ScriptHookVDotNet", read the requirements.
https://tr.gta5-mods.com/tools/scripthookv-net
- Download and install "Visual C++ Redistributable for Visual Studio 2015 x64, x86, Visual C++ Redistributable for Visual Studio 2013 x64, x86."
https://www.microsoft.com/en-us/download/details.aspx?id=48145
After
-Download the "Map Editor"
https://www.gta5-mods.com/scripts/map-editor
-This is very important !!
Download "Object list 10k"
https://www.gta5-mods.com/tools/object-list-10k
Open Object list 10k file.Copy all writen things.Open Map Editor folder.Click and open "ObjectList" file and paste it end of the file. After click and open "Expanded ObjectList" file and paste it end of the file.Thats it.
- Download last "NativeUI"
http://gtaforums.com/topic/809284-net-nativeui/
- Move all contents into your /scripts/ directory. If it doesn't exist, create one.
-Install into your main Grand Theft Auto 5 directory "Object Spawn Unlocker 1.1" (be sure 1.1 version).
http://maniamods.ru/load/modding_gta_5/script_mods_for_gta_5/object_spawn_unlocker_v1_1_rasshirennyj_spavn_obektov/774-1-0-2327
- Fatality !! Move AutoloadMaps folder to /scripts/ directory.
Notes :
-For max draw distance of trees press f7 and open map editor in game .Open settings and set draw distance value 3000.
-This mod eat much vram.Be carefull.
-My recommended mods eat much vram.Be carefull.
-Game's loading time may be longer.Wait a little.I recommend install game to ssd.
-If you dont want map's auto loading when game's startup , cut and paste "beta tree map" file to the game's main directory.Press f7 and open map editor.Select load map.Select xml.Write there "beta tree map" and press enter.Map loads in game.
I recommend :
-GTA V Extreme Draw Distance Mod
https://www.gta5-mods.com/misc/gta-v-extreme-draw-distance-mod
-Advanced Shading & Lightining Mod
https://www.gta5-mods.com/misc/advanced-shading-lightining-mod
-World of Variety
https://www.gta5-mods.com/misc/world-of-variety
-L.A. Roads
https://www.gta5-mods.com/misc/l-a-roads-8ae63c30-de64-4f16-8f3d-40c9e6d16212
-Realistic Sand for Vespucci Beach
https://www.gta5-mods.com/misc/realistic-sand-for-vespucci-beach
Good games:)
Tải lên lần đầu: 19 Tháng tư, 2016
Cập nhật lần cuối: 03 Tháng bảy, 2016
Last Downloaded: 4 hours ago
31 Bình luận
= GTA V Beta Trees Mod = by Aterikasedi
There were lots of trees on the Gta V's first beta map as you all know.Trees were deleted off the map later.Im adding trees now to the Gta V's map as the old beta map.
This is preview version of the mod.
Work in progress and %80 finished.I'm trying to fix wrong placings. Map mod has 2000 single type huge trees.Trees located outside the city.All mounts have trees.
Update :
V1.0 Fixed all tree's positions , angles and positions.
Installation :
Before
- Install "ScriptHookV"
http://www.dev-c.com/gtav/scripthookv/
- Install latest "ScriptHookVDotNet", read the requirements.
https://tr.gta5-mods.com/tools/scripthookv-net
- Download and install "Visual C++ Redistributable for Visual Studio 2015 x64, x86, Visual C++ Redistributable for Visual Studio 2013 x64, x86."
https://www.microsoft.com/en-us/download/details.aspx?id=48145
After
-Download the "Map Editor"
https://www.gta5-mods.com/scripts/map-editor
-This is very important !!
Download "Object list 10k"
https://www.gta5-mods.com/tools/object-list-10k
Open Object list 10k file.Copy all writen things.Open Map Editor folder.Click and open "ObjectList" file and paste it end of the file. After click and open "Expanded ObjectList" file and paste it end of the file.Thats it.
- Download last "NativeUI"
http://gtaforums.com/topic/809284-net-nativeui/
- Move all contents into your /scripts/ directory. If it doesn't exist, create one.
-Install into your main Grand Theft Auto 5 directory "Object Spawn Unlocker 1.1" (be sure 1.1 version).
http://maniamods.ru/load/modding_gta_5/script_mods_for_gta_5/object_spawn_unlocker_v1_1_rasshirennyj_spavn_obektov/774-1-0-2327
- Fatality !! Move AutoloadMaps folder to /scripts/ directory.
Notes :
-For max draw distance of trees press f7 and open map editor in game .Open settings and set draw distance value 3000.
-This mod eat much vram.Be carefull.
-My recommended mods eat much vram.Be carefull.
-Game's loading time may be longer.Wait a little.I recommend install game to ssd.
-If you dont want map's auto loading when game's startup , cut and paste "beta tree map" file to the game's main directory.Press f7 and open map editor.Select load map.Select xml.Write there "beta tree map" and press enter.Map loads in game.
I recommend :
-GTA V Extreme Draw Distance Mod
https://www.gta5-mods.com/misc/gta-v-extreme-draw-distance-mod
-Advanced Shading & Lightining Mod
https://www.gta5-mods.com/misc/advanced-shading-lightining-mod
-World of Variety
https://www.gta5-mods.com/misc/world-of-variety
-L.A. Roads
https://www.gta5-mods.com/misc/l-a-roads-8ae63c30-de64-4f16-8f3d-40c9e6d16212
-Realistic Sand for Vespucci Beach
https://www.gta5-mods.com/misc/realistic-sand-for-vespucci-beach
Good games:)
There were lots of trees on the Gta V's first beta map as you all know.Trees were deleted off the map later.Im adding trees now to the Gta V's map as the old beta map.
This is preview version of the mod.
Work in progress and %80 finished.I'm trying to fix wrong placings. Map mod has 2000 single type huge trees.Trees located outside the city.All mounts have trees.
Update :
V1.0 Fixed all tree's positions , angles and positions.
Installation :
Before
- Install "ScriptHookV"
http://www.dev-c.com/gtav/scripthookv/
- Install latest "ScriptHookVDotNet", read the requirements.
https://tr.gta5-mods.com/tools/scripthookv-net
- Download and install "Visual C++ Redistributable for Visual Studio 2015 x64, x86, Visual C++ Redistributable for Visual Studio 2013 x64, x86."
https://www.microsoft.com/en-us/download/details.aspx?id=48145
After
-Download the "Map Editor"
https://www.gta5-mods.com/scripts/map-editor
-This is very important !!
Download "Object list 10k"
https://www.gta5-mods.com/tools/object-list-10k
Open Object list 10k file.Copy all writen things.Open Map Editor folder.Click and open "ObjectList" file and paste it end of the file. After click and open "Expanded ObjectList" file and paste it end of the file.Thats it.
- Download last "NativeUI"
http://gtaforums.com/topic/809284-net-nativeui/
- Move all contents into your /scripts/ directory. If it doesn't exist, create one.
-Install into your main Grand Theft Auto 5 directory "Object Spawn Unlocker 1.1" (be sure 1.1 version).
http://maniamods.ru/load/modding_gta_5/script_mods_for_gta_5/object_spawn_unlocker_v1_1_rasshirennyj_spavn_obektov/774-1-0-2327
- Fatality !! Move AutoloadMaps folder to /scripts/ directory.
Notes :
-For max draw distance of trees press f7 and open map editor in game .Open settings and set draw distance value 3000.
-This mod eat much vram.Be carefull.
-My recommended mods eat much vram.Be carefull.
-Game's loading time may be longer.Wait a little.I recommend install game to ssd.
-If you dont want map's auto loading when game's startup , cut and paste "beta tree map" file to the game's main directory.Press f7 and open map editor.Select load map.Select xml.Write there "beta tree map" and press enter.Map loads in game.
I recommend :
-GTA V Extreme Draw Distance Mod
https://www.gta5-mods.com/misc/gta-v-extreme-draw-distance-mod
-Advanced Shading & Lightining Mod
https://www.gta5-mods.com/misc/advanced-shading-lightining-mod
-World of Variety
https://www.gta5-mods.com/misc/world-of-variety
-L.A. Roads
https://www.gta5-mods.com/misc/l-a-roads-8ae63c30-de64-4f16-8f3d-40c9e6d16212
-Realistic Sand for Vespucci Beach
https://www.gta5-mods.com/misc/realistic-sand-for-vespucci-beach
Good games:)
Tải lên lần đầu: 19 Tháng tư, 2016
Cập nhật lần cuối: 03 Tháng bảy, 2016
Last Downloaded: 4 hours ago
very very nice dude
It is too big?
@PackerBng yes
@aterikasedi Wanna know how to make your draw distance mod better and lighter?
The draw-distance extending trick of Miricale of V is as follows:
"i just increased the drawdistance using GAME FILES "inside update.rpf" my way of Draw distance increase only eats 2~4 fps. there's several ways to increase draw distance/Distance scaling etc.. :)"
@Think_Tank My way is config file.update.rpf way is only effecting in graphics setting!s "distance scaling".Its not important because its max value is 1.0.Config file is effecting "extended distance scaling".its max value infinity.
@aterikasedi Infinitly? Does that mean it loads the whole entire world?
@aterikasedi Sorry, that wasn't the wole comment. First of all, his mod actually is better than in-game extended distance scaling but is less demanding than said setting. Also:
"he [you] edited settings.xml (He souldn't do that it'll make your CPU,HDD & GPU go crazy he's just forcing the game to increase drawdistance (there's a dat .gamefiles there's a limit he's just exceeding the limit) and game will take up more vram so you'll experience fps drop,i just increased the drawdistance using GAME FILES "inside update.rpf"
@aterikasedi Again, when you say infinity, does that mean it's loading the whole map at once?
@Think_Tank i said infinity because when im try 30.0 value its working but crashing.most probably 30 and upper values work with have much more vram gpus.
what shaders?????
@Kamilus_Nygus https://www.gta5-mods.com/misc/advanced-shading-lightining-mod
@aterikasedi Ok, see, the fact that this eats much vram is why these trees were removed in the first place. Great concept, though.
beta tree.xml to gta v directory?
Does this mod replaces the exsisting ones or adds the beta trees?
Does this decrease fps?
how to load map?
@TheFaNTaS11 in AutoloadMaps in script folder
@Dimiskov They are adding.
@bur587 a little
@Isko use map editor.then put this mod file in AutoloadMaps.