Castlevania: Lords of Shadow Gabriel Belmont
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15
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Gabriel Belmont from Castlevania: Lords of Shadow.
Features:
➔Original Rig/weigths from the game including all facial bones/animations adpted to GTA5
➔Original Proportions/size
➔High Quality Textures
➔Mettalic and Reflections effects
➔Custom Spec maps
INSTALLATION
You can install this mod as an add-on ped.
You can also replace any ped mode.
------------------------CHANGELOG--------------------------
v1.0 ----> Initial release
NOTE
Do not sell my mods
Do not modify/retexture without my permission
Do not add to any Ped packs
CREDITS
MercurySteam, Kojima Productions and Konami.
Me for Porting and adapting models.
Features:
➔Original Rig/weigths from the game including all facial bones/animations adpted to GTA5
➔Original Proportions/size
➔High Quality Textures
➔Mettalic and Reflections effects
➔Custom Spec maps
INSTALLATION
You can install this mod as an add-on ped.
You can also replace any ped mode.
------------------------CHANGELOG--------------------------
v1.0 ----> Initial release
NOTE
Do not sell my mods
Do not modify/retexture without my permission
Do not add to any Ped packs
CREDITS
MercurySteam, Kojima Productions and Konami.
Me for Porting and adapting models.
Tải lên lần đầu: 11 hours ago
Cập nhật lần cuối: 10 hours ago
Last Downloaded: 1 hours ago
3 Bình luận
More mods by diego4fun2k24:
Gabriel Belmont from Castlevania: Lords of Shadow.
Features:
➔Original Rig/weigths from the game including all facial bones/animations adpted to GTA5
➔Original Proportions/size
➔High Quality Textures
➔Mettalic and Reflections effects
➔Custom Spec maps
INSTALLATION
You can install this mod as an add-on ped.
You can also replace any ped mode.
------------------------CHANGELOG--------------------------
v1.0 ----> Initial release
NOTE
Do not sell my mods
Do not modify/retexture without my permission
Do not add to any Ped packs
CREDITS
MercurySteam, Kojima Productions and Konami.
Me for Porting and adapting models.
Features:
➔Original Rig/weigths from the game including all facial bones/animations adpted to GTA5
➔Original Proportions/size
➔High Quality Textures
➔Mettalic and Reflections effects
➔Custom Spec maps
INSTALLATION
You can install this mod as an add-on ped.
You can also replace any ped mode.
------------------------CHANGELOG--------------------------
v1.0 ----> Initial release
NOTE
Do not sell my mods
Do not modify/retexture without my permission
Do not add to any Ped packs
CREDITS
MercurySteam, Kojima Productions and Konami.
Me for Porting and adapting models.
Tải lên lần đầu: 11 hours ago
Cập nhật lần cuối: 10 hours ago
Last Downloaded: 1 hours ago
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Hey bro remember me? I am the one who was inspired by you to make gta wrestling mods back in 2011-12.
My question is: can you do video tutorial of how to make gta 5 skins your method (renaming the bones etc). I know only old classic methods where it was using gta 5 npc peds' bones. Thanks
@GTPunk
Hey brodar, long time no see you!
I remember you asking those WWE models back in there! Good to see you around!
Unfortunately, i don't have any tutorial for that, brodar but it is not that hard, actually if you have 3ds max.
Basically, you rename the bones from the model you want to port, to match the gta5 bones names. For ex:
You rename head to SKEL_Head, Neck to SKEL_Neck1, and so on. New models from new games (like from 2015 to now) tend to have way more bones, like 30+ bones for face/head, so you'll need to rename them according to each parts you have in gta5. After renaming them you have to create a skindata envelop (this is like a copy of your model including all the weights from its rig). You transfer weights from gta5 model to yours and then, you import the skindata envelop containing all the weights/bones info to your now model using gta5 skeleton.