MW 2019 SAS / Coalition MIL-SIM Kit Pack for MP Male 1.0
364
14
364
14
This project took quite a while to finish.
This is a port of the Special Air Service's and Coalition faction's models from Call of Duty: Modern Warfare (2019) for the mp_m_freemode_01/freemode male.
The models within this pack are authentic and directly from the files in the game; meaning, if you favour Modern Warfare's depiction of the SAS over the contemporary look, you can now put yourself in the uniform for Queen & Country.
Though the base blue and green textures were ported directly from the game, I had to manually replicate the desert scheme when making the secondary arid textures as those alternate textures are internally encrypted in MW's files (including helmet colours).
Because of my schedule, I did not get around to making the third camouflage variation the Coalition has (BDU).
As such, a majority of the assets have two textures/colour schemes you can choose from: slick blue and arid tan.
This pack includes the following:
○ Original models for shoes
○ Two model variants for flak helmets: one with an optic riser and one without
○ Two models for the combat shirt, one being IW's original and the other my custom-made variant where the left sleeve is rolled to showcase your watch
○ Two texture variations for the combat shirt
○ Two texture variations for the trousers
○ Three texture variations for gloves (wrist skin tone will change if you have a custom character)
○ Three texture variations each per helmet
○ Authentic SAS patches for the combat shirt
○ Shoulder and crotch pads from the Coalition's LMG model's kit
○ Two texture variations for the drop holster
○ Two texture variations for the vest
○ Two texture variations for mag pouches, receiver, trauma bag, chemlights, and tourniquet
Also included in the pack are two versions of night vision goggles ("NVG's"), with one being down and powered on and the other being a flipped-up, deactivated variant. These are both glasses components, or p_eyes_(###).
The nods will glow green in any weather condition and time of day, mirroring exactly how they appear in the original game.
BUGS:
There may be rare instances where the mag pouches and trauma bag shine a black pearlescent hue when facing the sun at certain angles; this, however, is very minor and hardly noticeable a majority of the time.
HOW TO INSTALL:
I have organised each component and their texture(s) into their own clean folders so you do not lose track of what you are installing.
For this pack, it is best to use HeySlickThatsMe's MP Clothes mod and rename the .ydd and .ytd of each file to whatever slots are available for you.
That mod is here: https://www.gta5-mods.com/misc/mpclothes-addon-clothing-slots
CREDITS:
- Activision & Infinity Ward for the model, mesh, and base textures
- crunchycat for the NVG/nod glowing functionality
- Rigging, scaling, assembly, rolled-shirt model, texture map baking, and alternate textures by myself
This is a port of the Special Air Service's and Coalition faction's models from Call of Duty: Modern Warfare (2019) for the mp_m_freemode_01/freemode male.
The models within this pack are authentic and directly from the files in the game; meaning, if you favour Modern Warfare's depiction of the SAS over the contemporary look, you can now put yourself in the uniform for Queen & Country.
Though the base blue and green textures were ported directly from the game, I had to manually replicate the desert scheme when making the secondary arid textures as those alternate textures are internally encrypted in MW's files (including helmet colours).
Because of my schedule, I did not get around to making the third camouflage variation the Coalition has (BDU).
As such, a majority of the assets have two textures/colour schemes you can choose from: slick blue and arid tan.
This pack includes the following:
○ Original models for shoes
○ Two model variants for flak helmets: one with an optic riser and one without
○ Two models for the combat shirt, one being IW's original and the other my custom-made variant where the left sleeve is rolled to showcase your watch
○ Two texture variations for the combat shirt
○ Two texture variations for the trousers
○ Three texture variations for gloves (wrist skin tone will change if you have a custom character)
○ Three texture variations each per helmet
○ Authentic SAS patches for the combat shirt
○ Shoulder and crotch pads from the Coalition's LMG model's kit
○ Two texture variations for the drop holster
○ Two texture variations for the vest
○ Two texture variations for mag pouches, receiver, trauma bag, chemlights, and tourniquet
Also included in the pack are two versions of night vision goggles ("NVG's"), with one being down and powered on and the other being a flipped-up, deactivated variant. These are both glasses components, or p_eyes_(###).
The nods will glow green in any weather condition and time of day, mirroring exactly how they appear in the original game.
BUGS:
There may be rare instances where the mag pouches and trauma bag shine a black pearlescent hue when facing the sun at certain angles; this, however, is very minor and hardly noticeable a majority of the time.
HOW TO INSTALL:
I have organised each component and their texture(s) into their own clean folders so you do not lose track of what you are installing.
For this pack, it is best to use HeySlickThatsMe's MP Clothes mod and rename the .ydd and .ytd of each file to whatever slots are available for you.
That mod is here: https://www.gta5-mods.com/misc/mpclothes-addon-clothing-slots
CREDITS:
- Activision & Infinity Ward for the model, mesh, and base textures
- crunchycat for the NVG/nod glowing functionality
- Rigging, scaling, assembly, rolled-shirt model, texture map baking, and alternate textures by myself
Tải lên lần đầu: 4 ngày trước
Cập nhật lần cuối: 4 ngày trước
Last Downloaded: 36 phút trước
8 Bình luận
More mods by YourWelshRaptor:

- Watch
- Jewellery
5.0
160
14
1.0.1 (FIXED ORIENTATION)
This project took quite a while to finish.
This is a port of the Special Air Service's and Coalition faction's models from Call of Duty: Modern Warfare (2019) for the mp_m_freemode_01/freemode male.
The models within this pack are authentic and directly from the files in the game; meaning, if you favour Modern Warfare's depiction of the SAS over the contemporary look, you can now put yourself in the uniform for Queen & Country.
Though the base blue and green textures were ported directly from the game, I had to manually replicate the desert scheme when making the secondary arid textures as those alternate textures are internally encrypted in MW's files (including helmet colours).
Because of my schedule, I did not get around to making the third camouflage variation the Coalition has (BDU).
As such, a majority of the assets have two textures/colour schemes you can choose from: slick blue and arid tan.
This pack includes the following:
○ Original models for shoes
○ Two model variants for flak helmets: one with an optic riser and one without
○ Two models for the combat shirt, one being IW's original and the other my custom-made variant where the left sleeve is rolled to showcase your watch
○ Two texture variations for the combat shirt
○ Two texture variations for the trousers
○ Three texture variations for gloves (wrist skin tone will change if you have a custom character)
○ Three texture variations each per helmet
○ Authentic SAS patches for the combat shirt
○ Shoulder and crotch pads from the Coalition's LMG model's kit
○ Two texture variations for the drop holster
○ Two texture variations for the vest
○ Two texture variations for mag pouches, receiver, trauma bag, chemlights, and tourniquet
Also included in the pack are two versions of night vision goggles ("NVG's"), with one being down and powered on and the other being a flipped-up, deactivated variant. These are both glasses components, or p_eyes_(###).
The nods will glow green in any weather condition and time of day, mirroring exactly how they appear in the original game.
BUGS:
There may be rare instances where the mag pouches and trauma bag shine a black pearlescent hue when facing the sun at certain angles; this, however, is very minor and hardly noticeable a majority of the time.
HOW TO INSTALL:
I have organised each component and their texture(s) into their own clean folders so you do not lose track of what you are installing.
For this pack, it is best to use HeySlickThatsMe's MP Clothes mod and rename the .ydd and .ytd of each file to whatever slots are available for you.
That mod is here: https://www.gta5-mods.com/misc/mpclothes-addon-clothing-slots
CREDITS:
- Activision & Infinity Ward for the model, mesh, and base textures
- crunchycat for the NVG/nod glowing functionality
- Rigging, scaling, assembly, rolled-shirt model, texture map baking, and alternate textures by myself
This is a port of the Special Air Service's and Coalition faction's models from Call of Duty: Modern Warfare (2019) for the mp_m_freemode_01/freemode male.
The models within this pack are authentic and directly from the files in the game; meaning, if you favour Modern Warfare's depiction of the SAS over the contemporary look, you can now put yourself in the uniform for Queen & Country.
Though the base blue and green textures were ported directly from the game, I had to manually replicate the desert scheme when making the secondary arid textures as those alternate textures are internally encrypted in MW's files (including helmet colours).
Because of my schedule, I did not get around to making the third camouflage variation the Coalition has (BDU).
As such, a majority of the assets have two textures/colour schemes you can choose from: slick blue and arid tan.
This pack includes the following:
○ Original models for shoes
○ Two model variants for flak helmets: one with an optic riser and one without
○ Two models for the combat shirt, one being IW's original and the other my custom-made variant where the left sleeve is rolled to showcase your watch
○ Two texture variations for the combat shirt
○ Two texture variations for the trousers
○ Three texture variations for gloves (wrist skin tone will change if you have a custom character)
○ Three texture variations each per helmet
○ Authentic SAS patches for the combat shirt
○ Shoulder and crotch pads from the Coalition's LMG model's kit
○ Two texture variations for the drop holster
○ Two texture variations for the vest
○ Two texture variations for mag pouches, receiver, trauma bag, chemlights, and tourniquet
Also included in the pack are two versions of night vision goggles ("NVG's"), with one being down and powered on and the other being a flipped-up, deactivated variant. These are both glasses components, or p_eyes_(###).
The nods will glow green in any weather condition and time of day, mirroring exactly how they appear in the original game.
BUGS:
There may be rare instances where the mag pouches and trauma bag shine a black pearlescent hue when facing the sun at certain angles; this, however, is very minor and hardly noticeable a majority of the time.
HOW TO INSTALL:
I have organised each component and their texture(s) into their own clean folders so you do not lose track of what you are installing.
For this pack, it is best to use HeySlickThatsMe's MP Clothes mod and rename the .ydd and .ytd of each file to whatever slots are available for you.
That mod is here: https://www.gta5-mods.com/misc/mpclothes-addon-clothing-slots
CREDITS:
- Activision & Infinity Ward for the model, mesh, and base textures
- crunchycat for the NVG/nod glowing functionality
- Rigging, scaling, assembly, rolled-shirt model, texture map baking, and alternate textures by myself
Tải lên lần đầu: 4 ngày trước
Cập nhật lần cuối: 4 ngày trước
Last Downloaded: 36 phút trước
Nice bratan! Listen, can you make allegiance or army clothes Barkov's armies?
@Shturman_EFT Sure, but just note I doubt I will be able to get that started and uploaded here anytime soon given how my work and uni schedules have been. I've just been uploading personal projects I've made awhile ago here every so often and have some more to upload.
Just haven't had much time to start new projects so far this year, but I'll get to porting and converting those Allegiance operators when I get a break.
@YourWelshRaptor It's okay, I'll wait for a certain amount of time. After all, people also want to rest, and I understand that. Thank you very much for your answer, and I wish you a good rest, and good luck in developing
yes
not spawning in game
@TylerTheGamer481 Could you tell me which bits/components aren't?
@YourWelshRaptor pretty much everything and i have the mpclothes
@TylerTheGamer481 Just got around to testing it on a separate device and renamed each component to the lowest available number in MPClothes — haven't encountered any issues, everything showed up.
I know MPClothes has potential bugs with props, but not the base components. The only suggestions I have are to either rename the numbers to be even higher or find a dlclist to replace existing vanilla clothes within it. I can't replicate the issue.