Pocket Blackout [.NET] 2.0.0
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Description
Pocket Blackout allows you to cause a blackout in Los Santos all from your handheld device! Whether it's to enjoy some peace and quiet or for malicious intent, you'll always have a blackout by your side. It works as like any other blackout mod; however, the only difference is that there's some added functionality such as clearing a wanted level. Inspiration was from Watch Dogs.
Configuration
Additional information can be found inside the .ini file. and .txt file
Dependencies
.NET Framework 4.8
Script Hook V
Community Script Hook V .NET (SHVDN3)
iFruitAddon2
Installation
Bugs
There may be bugs in this version as I might have missed something during playtesting. If, for whatever reason, you spot a bug or suspect there might be one, please don't hesitate to comment and let me know.
Changelog
Version 2.0.0
- Added enabled_blackout_effect setting
- Added enabled_dispatch setting
- Added enabled_weather_conflict setting
- Added enabled_notifications setting
- Removed can_gain_wanted setting with enabled_dispatch setting
- New Blackout types (Activation, Override, and Weather)
- Added new mobile messages. These messages will vary based on the events taking place in the game world.
See mod screenshots for more info.
Version 1.0.1
- Initial release + Patch
Pocket Blackout allows you to cause a blackout in Los Santos all from your handheld device! Whether it's to enjoy some peace and quiet or for malicious intent, you'll always have a blackout by your side. It works as like any other blackout mod; however, the only difference is that there's some added functionality such as clearing a wanted level. Inspiration was from Watch Dogs.
Configuration
- blackout_delay: How long a blackout should last. This doesn't affect OverrideBlackout()
- enabled_blackout_effect: Can a blackout cause an explosion and shake the player's camera?
- can_clear_wanted: Should the blackout clear the player's wanted level?
- max_wanted_for_clear: How high a wanted level should be for a blackout to clear it.
- can_set_car_alarms: Should the blackout cause havoc and set car alarms?
- is_time_restricted: Should the player only be able to call a blackout at a specific time?
- enabled_dispatch: Should the player have a chance of gaining a wanted level when calling a blackout?
- enabled_weather_conflict: Should thunderstorms have a chance of causing a blackout?
- enabled_notifications: Should the player receive mobile messages related to blackout events?
Additional information can be found inside the .ini file. and .txt file
Dependencies
.NET Framework 4.8
Script Hook V
Community Script Hook V .NET (SHVDN3)
iFruitAddon2
Installation
- Ensure that you've installed the dependencies correctly.
- Drag and drop the .dll and .ini files inside of the Pocket Blackout folder into your scripts folder.
Bugs
- None that I know of.
There may be bugs in this version as I might have missed something during playtesting. If, for whatever reason, you spot a bug or suspect there might be one, please don't hesitate to comment and let me know.
Changelog
Version 2.0.0
- Added enabled_blackout_effect setting
- Added enabled_dispatch setting
- Added enabled_weather_conflict setting
- Added enabled_notifications setting
- Removed can_gain_wanted setting with enabled_dispatch setting
- New Blackout types (Activation, Override, and Weather)
- Activation: Renamed from 'Blackout Detonator' to 'ActivateBlackout()'. Relies on what you put for blackout_delay. If is_time_restricted is set to true, you can only dial the contact between 20:00 and 5:00. If set to false, you can dial the contact at any time. This contact should already be available.
- Override: If you successfully interact with the power box at the Power Station, you will have access to the Override blackout type, 'OverrideBlackout()'. This contact enables you to restore power during an ongoing blackout and serves as a permanent blackout when activated during no blackout. As a result, the blackout_delay does not impact this contact, as it can only be deactivated by calling it again.
- Weather: If the weather is severe (thunderstorm), there is a chance that a blackout will occur. The duration of the blackout relies on what you set for blackout_delay. Only works if you have enabled_weather_conflict set to true.
- Added new mobile messages. These messages will vary based on the events taking place in the game world.
See mod screenshots for more info.
Version 1.0.1
- Initial release + Patch
Tải lên lần đầu: 10 Tháng sáu, 2023
Cập nhật lần cuối: 20 Tháng sáu, 2023
Last Downloaded: 1 ngày trước
20 Bình luận
Description
Pocket Blackout allows you to cause a blackout in Los Santos all from your handheld device! Whether it's to enjoy some peace and quiet or for malicious intent, you'll always have a blackout by your side. It works as like any other blackout mod; however, the only difference is that there's some added functionality such as clearing a wanted level. Inspiration was from Watch Dogs.
Configuration
Additional information can be found inside the .ini file. and .txt file
Dependencies
.NET Framework 4.8
Script Hook V
Community Script Hook V .NET (SHVDN3)
iFruitAddon2
Installation
Bugs
There may be bugs in this version as I might have missed something during playtesting. If, for whatever reason, you spot a bug or suspect there might be one, please don't hesitate to comment and let me know.
Changelog
Version 2.0.0
- Added enabled_blackout_effect setting
- Added enabled_dispatch setting
- Added enabled_weather_conflict setting
- Added enabled_notifications setting
- Removed can_gain_wanted setting with enabled_dispatch setting
- New Blackout types (Activation, Override, and Weather)
- Added new mobile messages. These messages will vary based on the events taking place in the game world.
See mod screenshots for more info.
Version 1.0.1
- Initial release + Patch
Pocket Blackout allows you to cause a blackout in Los Santos all from your handheld device! Whether it's to enjoy some peace and quiet or for malicious intent, you'll always have a blackout by your side. It works as like any other blackout mod; however, the only difference is that there's some added functionality such as clearing a wanted level. Inspiration was from Watch Dogs.
Configuration
- blackout_delay: How long a blackout should last. This doesn't affect OverrideBlackout()
- enabled_blackout_effect: Can a blackout cause an explosion and shake the player's camera?
- can_clear_wanted: Should the blackout clear the player's wanted level?
- max_wanted_for_clear: How high a wanted level should be for a blackout to clear it.
- can_set_car_alarms: Should the blackout cause havoc and set car alarms?
- is_time_restricted: Should the player only be able to call a blackout at a specific time?
- enabled_dispatch: Should the player have a chance of gaining a wanted level when calling a blackout?
- enabled_weather_conflict: Should thunderstorms have a chance of causing a blackout?
- enabled_notifications: Should the player receive mobile messages related to blackout events?
Additional information can be found inside the .ini file. and .txt file
Dependencies
.NET Framework 4.8
Script Hook V
Community Script Hook V .NET (SHVDN3)
iFruitAddon2
Installation
- Ensure that you've installed the dependencies correctly.
- Drag and drop the .dll and .ini files inside of the Pocket Blackout folder into your scripts folder.
Bugs
- None that I know of.
There may be bugs in this version as I might have missed something during playtesting. If, for whatever reason, you spot a bug or suspect there might be one, please don't hesitate to comment and let me know.
Changelog
Version 2.0.0
- Added enabled_blackout_effect setting
- Added enabled_dispatch setting
- Added enabled_weather_conflict setting
- Added enabled_notifications setting
- Removed can_gain_wanted setting with enabled_dispatch setting
- New Blackout types (Activation, Override, and Weather)
- Activation: Renamed from 'Blackout Detonator' to 'ActivateBlackout()'. Relies on what you put for blackout_delay. If is_time_restricted is set to true, you can only dial the contact between 20:00 and 5:00. If set to false, you can dial the contact at any time. This contact should already be available.
- Override: If you successfully interact with the power box at the Power Station, you will have access to the Override blackout type, 'OverrideBlackout()'. This contact enables you to restore power during an ongoing blackout and serves as a permanent blackout when activated during no blackout. As a result, the blackout_delay does not impact this contact, as it can only be deactivated by calling it again.
- Weather: If the weather is severe (thunderstorm), there is a chance that a blackout will occur. The duration of the blackout relies on what you set for blackout_delay. Only works if you have enabled_weather_conflict set to true.
- Added new mobile messages. These messages will vary based on the events taking place in the game world.
See mod screenshots for more info.
Version 1.0.1
- Initial release + Patch
Tải lên lần đầu: 10 Tháng sáu, 2023
Cập nhật lần cuối: 20 Tháng sáu, 2023
Last Downloaded: 1 ngày trước
New Watchdogs game?
nice
Tested on a full build works awesome.
@Easytron Nice to know it won't conflict with other mods. Am willing to add more functionality. Thanks for the heads up.
This is an amazing mod.
Great mod!!!
nice script, an option to randomly active the script during thunder storms or extreme weather would be great, option to disable the explosion sound aswell
@anon23623 I appreciate the suggestions and will definitely look into them.
@Psychotic Harry thanks, you can use this script as reference https://www.gta5-mods.com/scripts/tornado-script, also if you could combine it with your blackout script it would be the ultimate combo
Would this mod work with graphics mods like NaturalVision Evolved or would it not darken correctly?
@LZGM I cannot speak for every graphics mod, but I don't see any reason why this one wouldn't work. It simply disables light sources in the map without affecting particles, fire/explosions, or the sun. There is a video uploaded that demonstrates this mod in action, showcasing a complete darkening effect with the use of a graphics mod (uncertain which one).
@Psychotic Harry Please, add a changelog.
@meimeiriver done 👍
@Psychotic Harry @Psychotic Harry you did it!! you fucking did it. :)
after playing with the new update I got some suggestions. blackouts keeps happening even on a light rainy weather, an option to control blackout frequency would likely fix it, an option for day/night frequency would also be appreciated, I want blackouts to happen more likely during night times. some minor stuff, more variety with the alert text, it gets real tiring reading the same messages, option to give users to edit/add text messages will solve this issue :) @Psychotic Harry
does this work on qbcore??
@Psychotic Harry Legend.
It does not work for me and i can't figure out why.
Doe not work and doesnt show in phone contacts
doesnt show up on map and when i drive to the location i cant interact with the powerboxes. please update