SimpleGangWar 2.3.3
18.686
146
18.686
146
Grand Theft Auto V script to create a basic battle between two teams.
This script is inspired in Kerosini's Gang War script. The focus of my script is to provide a similar simple script to create instant battles, while providing new customizable settings.
Requirements: ScriptHookV & ScriptHookVDotNet
Installation: extract SimpleGangWar.cs & SimpleGangWar.ini in your scripts folder
Getting started: the unique hotkey (B by default) is used to pass through all the steps to setup the battle scenario. You will see instructions in-game.
During battle, press B twice to stop the battle, or press N to pause/resume peds from spawning.
About SimpleGangWar.ini settings: more info on Github repository or README.txt file
This script is inspired in Kerosini's Gang War script. The focus of my script is to provide a similar simple script to create instant battles, while providing new customizable settings.
Requirements: ScriptHookV & ScriptHookVDotNet
Installation: extract SimpleGangWar.cs & SimpleGangWar.ini in your scripts folder
Getting started: the unique hotkey (B by default) is used to pass through all the steps to setup the battle scenario. You will see instructions in-game.
During battle, press B twice to stop the battle, or press N to pause/resume peds from spawning.
About SimpleGangWar.ini settings: more info on Github repository or README.txt file
Tải lên lần đầu: 25 Tháng tư, 2020
Cập nhật lần cuối: 11 Tháng bảy, 2021
Last Downloaded: 3 hours ago
All Versions
154 Bình luận
More mods by EnforcerZhukov:
Grand Theft Auto V script to create a basic battle between two teams.
This script is inspired in Kerosini's Gang War script. The focus of my script is to provide a similar simple script to create instant battles, while providing new customizable settings.
Requirements: ScriptHookV & ScriptHookVDotNet
Installation: extract SimpleGangWar.cs & SimpleGangWar.ini in your scripts folder
Getting started: the unique hotkey (B by default) is used to pass through all the steps to setup the battle scenario. You will see instructions in-game.
During battle, press B twice to stop the battle, or press N to pause/resume peds from spawning.
About SimpleGangWar.ini settings: more info on Github repository or README.txt file
This script is inspired in Kerosini's Gang War script. The focus of my script is to provide a similar simple script to create instant battles, while providing new customizable settings.
Requirements: ScriptHookV & ScriptHookVDotNet
Installation: extract SimpleGangWar.cs & SimpleGangWar.ini in your scripts folder
Getting started: the unique hotkey (B by default) is used to pass through all the steps to setup the battle scenario. You will see instructions in-game.
During battle, press B twice to stop the battle, or press N to pause/resume peds from spawning.
About SimpleGangWar.ini settings: more info on Github repository or README.txt file
Tải lên lần đầu: 25 Tháng tư, 2020
Cập nhật lần cuối: 11 Tháng bảy, 2021
Last Downloaded: 3 hours ago
2.3.1 changelog:
Add option to limit how many peds spawn per team
Add NeutralPlayer setting
@EnforcerZhukov Sorry i'm late to reply, it doesn't work even without other mod on my game.
@EnforcerZhukov He is right. There are malfunctions happening with the mod. Possible scenarios are usually like in below:
1- enemy doesn't spawn, allies do spawn though but they go on idle mode since there is no enemy
2- none of them spawn
3- enemies do not respawn
in such moments, you can't end the war and start again too. I have to restart scripthook all over again to make it work. However, when i do that, blips in navigation still remains.
@GeroX because unlisted ped dont work like Cartel Guard 2,Cartel Guard this ped are from Cayo perico heist, please fix new added peds @EnforcerZhukov
@EnforcerZhukov unlisted ped dont work and even they are not updated in your ped list https://github.com/crosire/scripthookvdotnet/blob/d1827497495567d810986aa752f8d903853088fd/source/scripting_v2/GTA.Native/PedHash.cs
Like Cartel Guard 2,Cartel Guard
LINK: ( https://wiki.rage.mp/index.php?title=Peds#:~:text=g_m_m_cartelguards_01 )
another ped link: ( https://wiki.rage.mp/index.php?title=Peds#:~:text=g_m_m_cartelguards_02 )
These peds are from Cayo perico heist,
Please fix the newly added peds.
@Aniruddhagp Right, my bad, that link is outdated. Check this other link that is updated whenever ScriptHookVDotNet gets updated:
https://github.com/crosire/scripthookvdotnet/blob/main/source/scripting_v2/GTA.Native/PedHash.cs
The "g_m_m_cartelguards_01" appears as "CartelGuards01GMM"
@EnforcerZhukov Thanks for the reply buddy, this mod is super hot, any guess of the latest update of ScriptHookVDotNet coming 👍🏻👍🏻😄
@EnforcerZhukov This script is not working with the new gta 5 version 1.0.2845.0
Script work properly with default installation like no edit with config 100% work fine
But,
Like problem Occur
when we edit the config file
like mine, I edit this
//Learn more about these settings in the mod repository: https://github.com/David-Lor/GTAV-SimpleGangWar#settings
[ENEMY_TEAM]
Models=Lost01GFY,Vagos01GFY
Weapons=AssaultRifle, CompactRifle, Pistol, CombatPistol, SNSPistol, VintagePistol, APPistol, Pistol50, MicroSMG, DoubleActionRevolver, MiniSMG, MicroSMG, PumpShotgun
Health=120
Armor=0
Accuracy=10
CombatMovement=offensive
CombatRange=far
MaxPeds=15
[ALLIED_TEAM]
Models=0
Weapons=CarbineRifle, CombatPistol, HeavyPistol, SMG, SMGMk2, Revolver, RevolverMk2, PumpShotgun, PumpShotgunMk2, CarbineRifleMk2, AdvancedRifle, CombatPDW, SpecialCarbine, SpecialCarbineMk2
Health=120
Armor=50
Accuracy=10
CombatMovement=defensive
CombatRange=far
MaxPeds=15
[SETTINGS]
Hotkey=B
SpawnHotkey=N
MaxPedsPerTeam=15
NoWantedLevel=true
ShowBlipsOnPeds=true
DropWeaponOnDead=false
RemoveDeadPeds=true
RunToSpawnpoint=true
ProcessOtherRelationshipGroups=false
SpawnpointFloodLimitPeds=10
SpawnpointFloodLimitDistance=8
IdleInterval=500
BattleInterval=100
yes, along with other peds if we add or remove them
all scripts are up to date of mine.
Even though I downgrade my game to the last version where this script was working fine. Problem occurs.
please need your help or solution for it
@EnforcerZhukov
please find it because this script or mod is super dope for scenes for videos or gameplay for other do
@Aniruddhagp Why is Models=0 on ALLIED_TEAM?
@EnforcerZhukov Because My main character player zero fights with enemies only. As for my story scene, Michael gets into a fight with the vagos gang, or lost mc, ballas, etc, so this thing works for me in past with the same config as above but now it doesn't.
and ya I already try with the default config by changing the ENEYM team to VAGOS and BALLAS
ALLIED_TEAM default setting with all peds but then too same brother same error.
The thing is before this GTA 5 update this script was working perfectly only the unlisted character were not spawning like you said ScriptHookdot net need to be updated.
YA!!!! I hope you got this error or game fault
@Aniruddhagp My guess is that's why it's failing for you. Instead of setting Models=0, try setting at least one existing model there, and then set MaxPeds=0 for the ALLIED_TEAM
Can add-on pad be used?
they are fuckn standing many of them and just 3 or 4 go to fight😢
i want buy mod from you but I need it full no bulsht
@EnforcerZhukov Is there any way to put them inside of vehicles if not do u plan on adding them.
Hi,
If there is any way to use (as allied or enemies) the NPCs added using Addonpeds Editor, please?
If we can use "uint" straightway - could it be possible to read "uint" for NPCs added using Addonpeds?
Apart of this small issue the mod is still great!
Thank you!
how new CartelGoons01 ?
bro, it's really hard to give a name, why not just use the default name like for example I want to add, "s_m_y_blackops_01", how do I adjust it to the name you created in the script? I'm confused
The script doesn't work, pressing B doesn't do anything. Does this mod work with the nightly builds of SHVDN?
@EnforcerZhukov Buddy your script has stopped working or that reloaded version is up to date that dued has made it or your script is working because an error shows ScriptHookVDotNet2 API not working with a script any guess or solution?
hey man please update your mod