45.501
407
45.501
407
Discription
This mod allows you to fix your cars engine,to push any car, also this mode brings more realistic vehicle crash system.If you will get some crash,the engine will be damaged and degrade withing some random time range and shutdown untill you fix it your charater will get injured.
Feautures
- Engine degradation after serious car crash with random timer;
- Engine repair with animation ,screwdriver in hands and sound effects;
- Push car on foot;
- Pain sound on collision;
- Injury system;
- Health penalty on collision;
- Health penalty from falling from bike without helmet based on speed condition;
- Bike collision system ( character will fall from the bike much easier and more realistic way with greater damage in case if character doesnt wear helmet or less damage if he does);
How to customize your stupid mods,Hunk :D?
@User: Hunk,I want this setup, what do i change ?
SOME_BUTTON = (i Want my (Blue X) Xbox 360 Button)
SOME_BUTTON2 = (i Want my Left Xbox 360 Shoulder Button)
SOME_BUTTON3 = (i Want my Right Xbox 360 Shoulder Button)
SOME_BUTTON4 = (i Want my (Red B) Xbox 360 Button)
SOME_BUTTON5 = (i Want my (Green A) Xbox 360 Button)
Dear User, Just check in your GTA controller settings wich actions are assigned for these buttons.
For example: "Cance Phone Call" is assigned for "Xbox A" button,so you go in .ini file and check [CONTROL_VAR]
and look for INPUT_CELLPHONE_CANCEL witch have 177 number i belieave,so you set that 177 number to SOME_BUTTON after "=" instead of previous value
Installation
Just drop all files from the Script folder to your GTAV/Scripts/ folder;
Requirements
-GTA V v1.0.877.1 to 1.0.1290.1 or higher (Probably old versions will work too,i havent tested it yet);
-Latest ScriptHookV;
-ScriptHookVDotNet2.5 or higher;
-NAudio.dll(included in latest version);
Changes
2.9
Replace all files
-Code optimization;
-Removed VictimReport module(For TrafficCameras big update,that will include all that stuff);
-Fixed issue with engine devastation from single bullet hit in car collision module;
3.0
- Added new scripthookv support;
- Improved/fixed vehicle repair and push functions;
- Added possibility to open/close bonnet with animation even if car is not broken;
This mod allows you to fix your cars engine,to push any car, also this mode brings more realistic vehicle crash system.If you will get some crash,the engine will be damaged and degrade withing some random time range and shutdown untill you fix it your charater will get injured.
Feautures
- Engine degradation after serious car crash with random timer;
- Engine repair with animation ,screwdriver in hands and sound effects;
- Push car on foot;
- Pain sound on collision;
- Injury system;
- Health penalty on collision;
- Health penalty from falling from bike without helmet based on speed condition;
- Bike collision system ( character will fall from the bike much easier and more realistic way with greater damage in case if character doesnt wear helmet or less damage if he does);
How to customize your stupid mods,Hunk :D?
@User: Hunk,I want this setup, what do i change ?
SOME_BUTTON = (i Want my (Blue X) Xbox 360 Button)
SOME_BUTTON2 = (i Want my Left Xbox 360 Shoulder Button)
SOME_BUTTON3 = (i Want my Right Xbox 360 Shoulder Button)
SOME_BUTTON4 = (i Want my (Red B) Xbox 360 Button)
SOME_BUTTON5 = (i Want my (Green A) Xbox 360 Button)
Dear User, Just check in your GTA controller settings wich actions are assigned for these buttons.
For example: "Cance Phone Call" is assigned for "Xbox A" button,so you go in .ini file and check [CONTROL_VAR]
and look for INPUT_CELLPHONE_CANCEL witch have 177 number i belieave,so you set that 177 number to SOME_BUTTON after "=" instead of previous value
Installation
Just drop all files from the Script folder to your GTAV/Scripts/ folder;
Requirements
-GTA V v1.0.877.1 to 1.0.1290.1 or higher (Probably old versions will work too,i havent tested it yet);
-Latest ScriptHookV;
-ScriptHookVDotNet2.5 or higher;
-NAudio.dll(included in latest version);
Changes
2.9
Replace all files
-Code optimization;
-Removed VictimReport module(For TrafficCameras big update,that will include all that stuff);
-Fixed issue with engine devastation from single bullet hit in car collision module;
3.0
- Added new scripthookv support;
- Improved/fixed vehicle repair and push functions;
- Added possibility to open/close bonnet with animation even if car is not broken;
Tải lên lần đầu: 29 Tháng tư, 2018
Cập nhật lần cuối: 23 Tháng một, 2020
Last Downloaded: 2 hours ago
155 Bình luận
More mods by Hunk:
Discription
This mod allows you to fix your cars engine,to push any car, also this mode brings more realistic vehicle crash system.If you will get some crash,the engine will be damaged and degrade withing some random time range and shutdown untill you fix it your charater will get injured.
Feautures
- Engine degradation after serious car crash with random timer;
- Engine repair with animation ,screwdriver in hands and sound effects;
- Push car on foot;
- Pain sound on collision;
- Injury system;
- Health penalty on collision;
- Health penalty from falling from bike without helmet based on speed condition;
- Bike collision system ( character will fall from the bike much easier and more realistic way with greater damage in case if character doesnt wear helmet or less damage if he does);
How to customize your stupid mods,Hunk :D?
@User: Hunk,I want this setup, what do i change ?
SOME_BUTTON = (i Want my (Blue X) Xbox 360 Button)
SOME_BUTTON2 = (i Want my Left Xbox 360 Shoulder Button)
SOME_BUTTON3 = (i Want my Right Xbox 360 Shoulder Button)
SOME_BUTTON4 = (i Want my (Red B) Xbox 360 Button)
SOME_BUTTON5 = (i Want my (Green A) Xbox 360 Button)
Dear User, Just check in your GTA controller settings wich actions are assigned for these buttons.
For example: "Cance Phone Call" is assigned for "Xbox A" button,so you go in .ini file and check [CONTROL_VAR]
and look for INPUT_CELLPHONE_CANCEL witch have 177 number i belieave,so you set that 177 number to SOME_BUTTON after "=" instead of previous value
Installation
Just drop all files from the Script folder to your GTAV/Scripts/ folder;
Requirements
-GTA V v1.0.877.1 to 1.0.1290.1 or higher (Probably old versions will work too,i havent tested it yet);
-Latest ScriptHookV;
-ScriptHookVDotNet2.5 or higher;
-NAudio.dll(included in latest version);
Changes
2.9
Replace all files
-Code optimization;
-Removed VictimReport module(For TrafficCameras big update,that will include all that stuff);
-Fixed issue with engine devastation from single bullet hit in car collision module;
3.0
- Added new scripthookv support;
- Improved/fixed vehicle repair and push functions;
- Added possibility to open/close bonnet with animation even if car is not broken;
This mod allows you to fix your cars engine,to push any car, also this mode brings more realistic vehicle crash system.If you will get some crash,the engine will be damaged and degrade withing some random time range and shutdown untill you fix it your charater will get injured.
Feautures
- Engine degradation after serious car crash with random timer;
- Engine repair with animation ,screwdriver in hands and sound effects;
- Push car on foot;
- Pain sound on collision;
- Injury system;
- Health penalty on collision;
- Health penalty from falling from bike without helmet based on speed condition;
- Bike collision system ( character will fall from the bike much easier and more realistic way with greater damage in case if character doesnt wear helmet or less damage if he does);
How to customize your stupid mods,Hunk :D?
@User: Hunk,I want this setup, what do i change ?
SOME_BUTTON = (i Want my (Blue X) Xbox 360 Button)
SOME_BUTTON2 = (i Want my Left Xbox 360 Shoulder Button)
SOME_BUTTON3 = (i Want my Right Xbox 360 Shoulder Button)
SOME_BUTTON4 = (i Want my (Red B) Xbox 360 Button)
SOME_BUTTON5 = (i Want my (Green A) Xbox 360 Button)
Dear User, Just check in your GTA controller settings wich actions are assigned for these buttons.
For example: "Cance Phone Call" is assigned for "Xbox A" button,so you go in .ini file and check [CONTROL_VAR]
and look for INPUT_CELLPHONE_CANCEL witch have 177 number i belieave,so you set that 177 number to SOME_BUTTON after "=" instead of previous value
Installation
Just drop all files from the Script folder to your GTAV/Scripts/ folder;
Requirements
-GTA V v1.0.877.1 to 1.0.1290.1 or higher (Probably old versions will work too,i havent tested it yet);
-Latest ScriptHookV;
-ScriptHookVDotNet2.5 or higher;
-NAudio.dll(included in latest version);
Changes
2.9
Replace all files
-Code optimization;
-Removed VictimReport module(For TrafficCameras big update,that will include all that stuff);
-Fixed issue with engine devastation from single bullet hit in car collision module;
3.0
- Added new scripthookv support;
- Improved/fixed vehicle repair and push functions;
- Added possibility to open/close bonnet with animation even if car is not broken;
Tải lên lần đầu: 29 Tháng tư, 2018
Cập nhật lần cuối: 23 Tháng một, 2020
Last Downloaded: 2 hours ago
This are the keycodes you need, this are keys you binding in your Game control settings. for example you bind "VEHICLE HORN" button to "V" on your keyboard or "X" on your gamepad,so you want this key was smoke meny key,right ? so you find in that list "INPUT_VEH_HORN = 86" and get this "86" number and replace "175"( SMOKE_BUTTON = 175) with "86",so it would look like : SMOKE_BUTTON = 86, wich means now, your SMOKE menu button will be binded to "V", the key you binding in your gta settings to Horn in vehicle
[CONTROLS VARIATIONS]
INPUT_NEXT_CAMERA = 0,
INPUT_LOOK_LR = 1,
INPUT_LOOK_UD = 2,
INPUT_LOOK_UP_ONLY = 3,
INPUT_LOOK_DOWN_ONLY = 4,
INPUT_LOOK_LEFT_ONLY = 5,
INPUT_LOOK_RIGHT_ONLY = 6,
INPUT_CINEMATIC_SLOWMO = 7,
INPUT_SCRIPTED_FLY_UD = 8,
INPUT_SCRIPTED_FLY_LR = 9,
INPUT_SCRIPTED_FLY_ZUP = 10,
INPUT_SCRIPTED_FLY_ZDOWN = 11,
INPUT_WEAPON_WHEEL_UD = 12,
INPUT_WEAPON_WHEEL_LR = 13,
INPUT_WEAPON_WHEEL_NEXT = 14,
INPUT_WEAPON_WHEEL_PREV = 15,
INPUT_SELECT_NEXT_WEAPON = 16,
INPUT_SELECT_PREV_WEAPON = 17,
INPUT_SKIP_CUTSCENE = 18,
INPUT_CHARACTER_WHEEL = 19,
INPUT_MULTIPLAYER_INFO = 20,
INPUT_SPRINT = 21,
INPUT_JUMP = 22,
INPUT_ENTER = 23,
INPUT_ATTACK = 24,
INPUT_AIM = 25,
INPUT_LOOK_BEHIND = 26,
INPUT_PHONE = 27,
INPUT_SPECIAL_ABILITY = 28,
INPUT_SPECIAL_ABILITY_SECONDARY = 29,
INPUT_MOVE_LR = 30,
INPUT_MOVE_UD = 31,
INPUT_MOVE_UP_ONLY = 32,
INPUT_MOVE_DOWN_ONLY = 33,
INPUT_MOVE_LEFT_ONLY = 34,
INPUT_MOVE_RIGHT_ONLY = 35,
INPUT_DUCK = 36,
INPUT_SELECT_WEAPON = 37,
INPUT_PICKUP = 38,
INPUT_SNIPER_ZOOM = 39,
INPUT_SNIPER_ZOOM_IN_ONLY = 40,
INPUT_SNIPER_ZOOM_OUT_ONLY = 41,
INPUT_SNIPER_ZOOM_IN_SECONDARY = 42,
INPUT_SNIPER_ZOOM_OUT_SECONDARY = 43,
INPUT_COVER = 44,
INPUT_RELOAD = 45,
INPUT_TALK = 46,
INPUT_DETONATE = 47,
INPUT_HUD_SPECIAL = 48,
INPUT_ARREST = 49,
INPUT_ACCURATE_AIM = 50,
INPUT_CONTEXT = 51,
INPUT_CONTEXT_SECONDARY = 52,
INPUT_WEAPON_SPECIAL = 53,
INPUT_WEAPON_SPECIAL_TWO = 54,
INPUT_DIVE = 55,
INPUT_DROP_WEAPON = 56,
INPUT_DROP_AMMO = 57,
INPUT_THROW_GRENADE = 58,
INPUT_VEH_MOVE_LR = 59,
INPUT_VEH_MOVE_UD = 60,
INPUT_VEH_MOVE_UP_ONLY = 61,
INPUT_VEH_MOVE_DOWN_ONLY = 62,
INPUT_VEH_MOVE_LEFT_ONLY = 63,
INPUT_VEH_MOVE_RIGHT_ONLY = 64,
INPUT_VEH_SPECIAL = 65,
INPUT_VEH_GUN_LR = 66,
INPUT_VEH_GUN_UD = 67,
INPUT_VEH_AIM = 68,
INPUT_VEH_ATTACK = 69,
INPUT_VEH_ATTACK2 = 70,
INPUT_VEH_ACCELERATE = 71,
INPUT_VEH_BRAKE = 72,
INPUT_VEH_DUCK = 73,
INPUT_VEH_HEADLIGHT = 74,
INPUT_VEH_EXIT = 75,
INPUT_VEH_HANDBRAKE = 76,
INPUT_VEH_HOTWIRE_LEFT = 77,
INPUT_VEH_HOTWIRE_RIGHT = 78,
INPUT_VEH_LOOK_BEHIND = 79,
INPUT_VEH_CIN_CAM = 80,
INPUT_VEH_NEXT_RADIO = 81,
INPUT_VEH_PREV_RADIO = 82,
INPUT_VEH_NEXT_RADIO_TRACK = 83,
INPUT_VEH_PREV_RADIO_TRACK = 84,
INPUT_VEH_RADIO_WHEEL = 85,
INPUT_VEH_HORN = 86,
INPUT_VEH_FLY_THROTTLE_UP = 87,
INPUT_VEH_FLY_THROTTLE_DOWN = 88,
INPUT_VEH_FLY_YAW_LEFT = 89,
INPUT_VEH_FLY_YAW_RIGHT = 90,
INPUT_VEH_PASSENGER_AIM = 91,
INPUT_VEH_PASSENGER_ATTACK = 92,
INPUT_VEH_SPECIAL_ABILITY_FRANKLIN = 93,
INPUT_VEH_STUNT_UD = 94,
INPUT_VEH_CINEMATIC_UD = 95,
INPUT_VEH_CINEMATIC_UP_ONLY = 96,
INPUT_VEH_CINEMATIC_DOWN_ONLY = 97,
INPUT_VEH_CINEMATIC_LR = 98,
INPUT_VEH_SELECT_NEXT_WEAPON = 99,
INPUT_VEH_SELECT_PREV_WEAPON = 100,
INPUT_VEH_ROOF = 101,
INPUT_VEH_JUMP = 102,
INPUT_VEH_GRAPPLING_HOOK = 103,
INPUT_VEH_SHUFFLE = 104,
INPUT_VEH_DROP_PROJECTILE = 105,
INPUT_VEH_MOUSE_CONTROL_OVERRIDE = 106,
INPUT_VEH_FLY_ROLL_LR = 107,
INPUT_VEH_FLY_ROLL_LEFT_ONLY = 108,
INPUT_VEH_FLY_ROLL_RIGHT_ONLY = 109,
INPUT_VEH_FLY_PITCH_UD = 110,
INPUT_VEH_FLY_PITCH_UP_ONLY = 111,
INPUT_VEH_FLY_PITCH_DOWN_ONLY = 112,
INPUT_VEH_FLY_UNDERCARRIAGE = 113,
INPUT_VEH_FLY_ATTACK = 114,
INPUT_VEH_FLY_SELECT_NEXT_WEAPON = 115,
INPUT_VEH_FLY_SELECT_PREV_WEAPON = 116,
INPUT_VEH_FLY_SELECT_TARGET_LEFT = 117,
INPUT_VEH_FLY_SELECT_TARGET_RIGHT = 118,
INPUT_VEH_FLY_VERTICAL_FLIGHT_MODE = 119,
INPUT_VEH_FLY_DUCK = 120,
INPUT_VEH_FLY_ATTACK_CAMERA = 121,
INPUT_VEH_FLY_MOUSE_CONTROL_OVERRIDE = 122,
INPUT_VEH_SUB_TURN_LR = 123,
INPUT_VEH_SUB_TURN_LEFT_ONLY = 124,
INPUT_VEH_SUB_TURN_RIGHT_ONLY = 125,
INPUT_VEH_SUB_PITCH_UD = 126,
INPUT_VEH_SUB_PITCH_UP_ONLY = 127,
INPUT_VEH_SUB_PITCH_DOWN_ONLY = 128,
INPUT_VEH_SUB_THROTTLE_UP = 129,
INPUT_VEH_SUB_THROTTLE_DOWN = 130,
INPUT_VEH_SUB_ASCEND = 131,
INPUT_VEH_SUB_DESCEND = 132,
INPUT_VEH_SUB_TURN_HARD_LEFT = 133,
INPUT_VEH_SUB_TURN_HARD_RIGHT = 134,
INPUT_VEH_SUB_MOUSE_CONTROL_OVERRIDE = 135,
INPUT_VEH_PUSHBIKE_PEDAL = 136,
INPUT_VEH_PUSHBIKE_SPRINT = 137,
INPUT_VEH_PUSHBIKE_FRONT_BRAKE = 138,
INPUT_VEH_PUSHBIKE_REAR_BRAKE = 139,
INPUT_MELEE_ATTACK_LIGHT = 140,
INPUT_MELEE_ATTACK_HEAVY = 141,
INPUT_MELEE_ATTACK_ALTERNATE = 142,
INPUT_MELEE_BLOCK = 143,
INPUT_PARACHUTE_DEPLOY = 144,
INPUT_PARACHUTE_DETACH = 145,
INPUT_PARACHUTE_TURN_LR = 146,
INPUT_PARACHUTE_TURN_LEFT_ONLY = 147,
INPUT_PARACHUTE_TURN_RIGHT_ONLY = 148,
INPUT_PARACHUTE_PITCH_UD = 149,
INPUT_PARACHUTE_PITCH_UP_ONLY = 150,
INPUT_PARACHUTE_PITCH_DOWN_ONLY = 151,
INPUT_PARACHUTE_BRAKE_LEFT = 152,
INPUT_PARACHUTE_BRAKE_RIGHT = 153,
INPUT_PARACHUTE_SMOKE = 154,
INPUT_PARACHUTE_PRECISION_LANDING = 155,
INPUT_MAP = 156,
INPUT_SELECT_WEAPON_UNARMED = 157,
INPUT_SELECT_WEAPON_MELEE = 158,
INPUT_SELECT_WEAPON_HANDGUN = 159,
INPUT_SELECT_WEAPON_SHOTGUN = 160,
INPUT_SELECT_WEAPON_SMG = 161,
INPUT_SELECT_WEAPON_AUTO_RIFLE = 162,
INPUT_SELECT_WEAPON_SNIPER = 163,
INPUT_SELECT_WEAPON_HEAVY = 164,
INPUT_SELECT_WEAPON_SPECIAL = 165,
INPUT_SELECT_CHARACTER_MICHAEL = 166,
INPUT_SELECT_CHARACTER_FRANKLIN = 167,
INPUT_SELECT_CHARACTER_TREVOR = 168,
INPUT_SELECT_CHARACTER_MULTIPLAYER = 169,
INPUT_SAVE_REPLAY_CLIP = 170,
INPUT_SPECIAL_ABILITY_PC = 171,
INPUT_CELLPHONE_UP = 172,
INPUT_CELLPHONE_DOWN = 173,
INPUT_CELLPHONE_LEFT = 174,
INPUT_CELLPHONE_RIGHT = 175,
INPUT_CELLPHONE_SELECT = 176,
INPUT_CELLPHONE_CANCEL = 177,
INPUT_CELLPHONE_OPTION = 178,
INPUT_CELLPHONE_EXTRA_OPTION = 179,
INPUT_CELLPHONE_SCROLL_FORWARD = 180,
INPUT_CELLPHONE_SCROLL_BACKWARD = 181,
INPUT_CELLPHONE_CAMERA_FOCUS_LOCK = 182,
INPUT_CELLPHONE_CAMERA_GRID = 183,
INPUT_CELLPHONE_CAMERA_SELFIE = 184,
INPUT_CELLPHONE_CAMERA_DOF = 185,
INPUT_CELLPHONE_CAMERA_EXPRESSION = 186,
INPUT_FRONTEND_DOWN = 187,
INPUT_FRONTEND_UP = 188,
INPUT_FRONTEND_LEFT = 189,
INPUT_FRONTEND_RIGHT = 190,
INPUT_FRONTEND_RDOWN = 191,
INPUT_FRONTEND_RUP = 192,
INPUT_FRONTEND_RLEFT = 193,
INPUT_FRONTEND_RRIGHT = 194,
INPUT_FRONTEND_AXIS_X = 195,
INPUT_FRONTEND_AXIS_Y = 196,
INPUT_FRONTEND_RIGHT_AXIS_X = 197,
INPUT_FRONTEND_RIGHT_AXIS_Y = 198,
INPUT_FRONTEND_PAUSE = 199,
INPUT_FRONTEND_PAUSE_ALTERNATE = 200,
INPUT_FRONTEND_ACCEPT = 201,
INPUT_FRONTEND_CANCEL = 202,
INPUT_FRONTEND_X = 203,
INPUT_FRONTEND_Y = 204,
INPUT_FRONTEND_LB = 205,
INPUT_FRONTEND_RB = 206,
INPUT_FRONTEND_LT = 207,
INPUT_FRONTEND_RT = 208,
INPUT_FRONTEND_LS = 209,
INPUT_FRONTEND_RS = 210,
INPUT_FRONTEND_LEADERBOARD = 211,
INPUT_FRONTEND_SOCIAL_CLUB = 212,
INPUT_FRONTEND_SOCIAL_CLUB_SECONDARY = 213,
INPUT_FRONTEND_DELETE = 214,
INPUT_FRONTEND_ENDSCREEN_ACCEPT = 215,
INPUT_FRONTEND_ENDSCREEN_EXPAND = 216,
INPUT_FRONTEND_SELECT = 217,
INPUT_SCRIPT_LEFT_AXIS_X = 218,
INPUT_SCRIPT_LEFT_AXIS_Y = 219,
INPUT_SCRIPT_RIGHT_AXIS_X = 220,
INPUT_SCRIPT_RIGHT_AXIS_Y = 221,
INPUT_SCRIPT_RUP = 222,
INPUT_SCRIPT_RDOWN = 223,
INPUT_SCRIPT_RLEFT = 224,
INPUT_SCRIPT_RRIGHT = 225,
INPUT_SCRIPT_LB = 226,
INPUT_SCRIPT_RB = 227,
INPUT_SCRIPT_LT = 228,
INPUT_SCRIPT_RT = 229,
INPUT_SCRIPT_LS = 230,
INPUT_SCRIPT_RS = 231,
INPUT_SCRIPT_PAD_UP = 232,
INPUT_SCRIPT_PAD_DOWN = 233,
INPUT_SCRIPT_PAD_LEFT = 234,
INPUT_SCRIPT_PAD_RIGHT = 235,
INPUT_SCRIPT_SELECT = 236,
INPUT_CURSOR_ACCEPT = 237,
INPUT_CURSOR_CANCEL = 238,
INPUT_CURSOR_X = 239,
INPUT_CURSOR_Y = 240,
INPUT_CURSOR_SCROLL_UP = 241,
INPUT_CURSOR_SCROLL_DOWN = 242,
INPUT_ENTER_CHEAT_CODE = 243,
INPUT_INTERACTION_MENU = 244,
INPUT_MP_TEXT_CHAT_ALL = 245,
INPUT_MP_TEXT_CHAT_TEAM = 246,
INPUT_MP_TEXT_CHAT_FRIENDS = 247,
INPUT_MP_TEXT_CHAT_CREW = 248,
INPUT_PUSH_TO_TALK = 249,
INPUT_CREATOR_LS = 250,
INPUT_CREATOR_RS = 251,
INPUT_CREATOR_LT = 252,
INPUT_CREATOR_RT = 253,
INPUT_CREATOR_MENU_TOGGLE = 254,
INPUT_CREATOR_ACCEPT = 255,
INPUT_CREATOR_DELETE = 256,
INPUT_ATTACK2 = 257,
INPUT_RAPPEL_JUMP = 258,
INPUT_RAPPEL_LONG_JUMP = 259,
INPUT_RAPPEL_SMASH_WINDOW = 260,
INPUT_PREV_WEAPON = 261,
INPUT_NEXT_WEAPON = 262,
INPUT_MELEE_ATTACK1 = 263,
INPUT_MELEE_ATTACK2 = 264,
INPUT_WHISTLE = 265,
INPUT_MOVE_LEFT = 266,
INPUT_MOVE_RIGHT = 267,
INPUT_MOVE_UP = 268,
INPUT_MOVE_DOWN = 269,
INPUT_LOOK_LEFT = 270,
INPUT_LOOK_RIGHT = 271,
INPUT_LOOK_UP = 272,
INPUT_LOOK_DOWN = 273,
INPUT_SNIPER_ZOOM_IN = 274,
INPUT_SNIPER_ZOOM_OUT = 275,
INPUT_SNIPER_ZOOM_IN_ALTERNATE = 276,
INPUT_SNIPER_ZOOM_OUT_ALTERNATE = 277,
INPUT_VEH_MOVE_LEFT = 278,
INPUT_VEH_MOVE_RIGHT = 279,
INPUT_VEH_MOVE_UP = 280,
INPUT_VEH_MOVE_DOWN = 281,
INPUT_VEH_GUN_LEFT = 282,
INPUT_VEH_GUN_RIGHT = 283,
INPUT_VEH_GUN_UP = 284,
INPUT_VEH_GUN_DOWN = 285,
INPUT_VEH_LOOK_LEFT = 286,
INPUT_VEH_LOOK_RIGHT = 287,
INPUT_REPLAY_START_STOP_RECORDING = 288,
INPUT_REPLAY_START_STOP_RECORDING_SECONDARY = 289,
INPUT_SCALED_LOOK_LR = 290,
INPUT_SCALED_LOOK_UD = 291,
INPUT_SCALED_LOOK_UP_ONLY = 292,
INPUT_SCALED_LOOK_DOWN_ONLY = 293,
INPUT_SCALED_LOOK_LEFT_ONLY = 294,
INPUT_SCALED_LOOK_RIGHT_ONLY = 295,
INPUT_REPLAY_MARKER_DELETE = 296,
INPUT_REPLAY_CLIP_DELETE = 297,
INPUT_REPLAY_PAUSE = 298,
INPUT_REPLAY_REWIND = 299,
INPUT_REPLAY_FFWD = 300,
INPUT_REPLAY_NEWMARKER = 301,
INPUT_REPLAY_RECORD = 302,
INPUT_REPLAY_SCREENSHOT = 303,
INPUT_REPLAY_HIDEHUD = 304,
INPUT_REPLAY_STARTPOINT = 305,
INPUT_REPLAY_ENDPOINT = 306,
INPUT_REPLAY_ADVANCE = 307,
INPUT_REPLAY_BACK = 308,
INPUT_REPLAY_TOOLS = 309,
INPUT_REPLAY_RESTART = 310,
INPUT_REPLAY_SHOWHOTKEY = 311,
INPUT_REPLAY_CYCLEMARKERLEFT = 312,
INPUT_REPLAY_CYCLEMARKERRIGHT = 313,
INPUT_REPLAY_FOVINCREASE = 314,
INPUT_REPLAY_FOVDECREASE = 315,
INPUT_REPLAY_CAMERAUP = 316,
INPUT_REPLAY_CAMERADOWN = 317,
INPUT_REPLAY_SAVE = 318,
INPUT_REPLAY_TOGGLETIME = 319,
INPUT_REPLAY_TOGGLETIPS = 320,
INPUT_REPLAY_PREVIEW = 321,
INPUT_REPLAY_TOGGLE_TIMELINE = 322,
INPUT_REPLAY_TIMELINE_PICKUP_CLIP = 323,
INPUT_REPLAY_TIMELINE_DUPLICATE_CLIP = 324,
INPUT_REPLAY_TIMELINE_PLACE_CLIP = 325,
INPUT_REPLAY_CTRL = 326,
INPUT_REPLAY_TIMELINE_SAVE = 327,
INPUT_REPLAY_PREVIEW_AUDIO = 328,
INPUT_VEH_DRIVE_LOOK = 329,
INPUT_VEH_DRIVE_LOOK2 = 330,
INPUT_VEH_FLY_ATTACK2 = 331,
INPUT_RADIO_WHEEL_UD = 332,
INPUT_RADIO_WHEEL_LR = 333,
INPUT_VEH_SLOWMO_UD = 334,
INPUT_VEH_SLOWMO_UP_ONLY = 335,
INPUT_VEH_SLOWMO_DOWN_ONLY = 336,
INPUT_MAP_POI = 337
@QuietCamaro just hold move left or right button and character should stop pushing it (You just need to walk away from the car). If it will not help,let me know. Do you use controller?
@hunk
Im using keyboard, left and right don't do anything for me, I've tried almost every key to hget my character to stop pushing, only way I was able to stop was pressing J which opens the car door from another script
@hunk
ok now its working, I had to press S to walk out of it
@QuietCamaro Ok, good to know
how can i have this girlfriend? is this a mod? obridado!
@Hunk Very nice mod! Makes the game quite difficult and gives agony to the police chases! One thing that I think that you should change is the lack of the ability to make calls (emergency and taxi) when you are injured. For example there is a mod which makes paramedics heal the player. So the player should be able to call them. Also in real life (or in action movies...) even in critical condition someone can make a call. Hope to see that fix (or as an option in the ini). Thanks & keep it up!
@Hunk An update: As I ve found out you can call an ambulance or any service when your health bar is at the lowest level. Thats fine. What I've also found out is that when you drive a police / sheriff / fbi cruiser or SUV the health bar "struggles" going down and up again (with the constant red effect on the minimap) all the time. Do you think you could fix that? Thanks!
I am not able to use the repair feature even though it is enabled, I can only open the push the car. Sometimes I can also open the hood but not very often. Any help would be appreciated.
can't push from behind
@Hunk Can i turn off the Injury System? And if yes where?
BUG: After the vehicle's body health is depleted, it instantly kills the player. The only way to prevent this is to turn the vehicle health/engine degrading feature off.
Other than that, the mod's golden.
@Hunk I cant fix it
@Hunk I'm not sure if its a bug or not but after the engine shuts off and i repair it using the script the engine doesnt start up again
Nice mod, but is there any chance to repair a car with the bonnet at the back of the car? They are always telling me get closer to the bonnet.
@Hunk Nice script, mate.. Btw I have a question that I would like to ask to you.. If you have time visit the GTA 5 Mods Forum, I leave my question on my message for you there
How to disable the camera crash effect?
@Hunk Nice. My only complaint is that the player dies when the vehicle's engine health reaches 0. Is this a bug? If not, could you add an option to disable killing the vehicle occupants when the engine health hits that point?
Can you make a standalone mod for peds calling police on you?
how do i heal the crash wound? to stop the camera shake
if you kick the car and then get into it, the character dies from his injuries XD and when I took a taxi, the character also died on arrival) but the mod is interesting)