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Zombie War (Zombie Mod + Police Mod) Beta7


Please note: this mod needs to load the DLC map, so the game will show that you are loading online mode, but don’t worry, in fact you won't actually enter online mode :) (Sorry for my bad English)

- News will be displayed every hour, which will show you what matters after the outbreak of zombie virus in Los Santos, just like Plague Inc.
- New zombie types, including riot zombie, firefighter zombie and self explosive zombie (I will add more types in the future)
- You can modify the number and model of zombies through modifying .ini file
- For military backup units, such as riflemen and HMG Team, I took the arms in Company of Heroes 2 as a reference
- Police radio uses police codes more frequently according to the situation, such as 'need assistance', 'arrived at scene', 'officer down' and so on. For this, I searched many police code lists.
- Play music in the missions. (If you don't like it, you can turn it off)
- Missions(I will add more in the future):
① Request Rescue: The caller was surrounded by zombies
② The Truck was Ambushed: The truck carrying survival resources was ambushed
③ Gang Activity: There are Ballas, The Families, Lost MC, Los Santos Vagos and Varrios Los Aztecas. I consulted gtawiki for their weapons and vehicles and some of gang members will choose melee just like GTA4.

This mod is a combination of zombie mod and police mod. In this mod, you can become a policeman, agent or soldier. You can also receive missions of Dispatch Center and call police, military and merryweather for backup. I admit that it is very similar to LSPDFR, but the difference is that there are zombies here. And this means that there will be more new missions related to zombie virus.
The early version of this mod only has barricade mode, which is still retained in the new version. I haven't abandoned this mode, and I will add more functions to this mode in the future.

Add all files from the rar to the scripts folder.

Press N(default) to start up Mod
Mod menu Key is N(default)
Backup menu Key is B(default)

- Microsoft .NET Framework ≥ 4.8
- ScriptHookV 1.0.2245.0 or greater
- Script Hook V .NET 3.1.0
- NativeUI 1.9.1
- Visual C++ Redistributable for Visual Studio 2019 x64

  • Beta7

  • - Add a new mission: Gang(Ballas, The Families, Lost MC, Los Santos Vagos and Varrios Los Aztecas) Activity. I consulted gtawiki for their weapons and vehicles and some of gang members will choose melee just like GTA4
    - Add "No Peds" option, which is off by default.
    - Add options to select which kinds of zombies appear
    - Better police radio: Need assistance, arrived at scene and officer down……I searched a lot of police code list for this.
    - News will be displayed every hour, which will show you what matters after the outbreak of zombie virus in Los Santos, just like Plague Inc :D
    - Fixed the problem that sometimes animal zombies will flee
    - Fixed the problem that NPCs will repeatedly enter the vehicle, which prevented them from entering the vehicle
    - Rewrite the AI of backup units, including that they will return to their vehicles and better adapt to different missions
    - You can now change the zombie model through the .ini file
    - Add music to missions. If you don't like it, you can turn it off in the setting menu
    - Give guards and bodyguards different blips to distinguish them from bakup units
    - Uniform armed soldiers' clothing
    - Change some details

  • Beta6

  • - The air support unit of NOOSE can use the minigun of the helicopter
    - Adjust the attack AI of guards and increase their rate of fire
    - Reduce the frequency of repeated reloads of guards holding RPG
    - Fixed the problem that the state police unit cannot be spawned
    - Adjust the size of the subtitle font
    - Add color to the help information of the police station gate
    - Fixed the problem that the duty officer in the aromry was missing
    - Fixed the problem that the items in the armory menu still display the equipment status after removing all weapons
    - Fixed the problem the camera still stays in the armory after the player exits the armory

  • Beta5

  • - Show mission location
    - Added sound effects: dispatch center information, cancel mission, complete mission and mission failed
    - Increase recapture package mission: Our truck transporting survival resources was ambushed, please go to support
    - Added police support menu
    - Increase the type of support unit
    - AI adjustment: Sometimes support staff will try to get back to their vehicle
    - Fixed the issue that the explosion of bomb zombies was delayed
    - Add a passenger option to the spawn menu. When turned on, the passengers will use the weapons of the armed vehicles, and the driver will park the vehicles in place instead of driving them around.
    - Reduce the possibility of normal NPC spawning in the game
    - Support to save the color of the player's vehicle

  • Beta4

  • Police Department
    - Add blips to police department
    - Add special blips to police officers to distinguish them from the military
    - After opening mod, the player will appear in front of the police department gate of the last visit
    - Players' models, weapons and vehicles can be saved
    - After approaching the police department gate, you can press E to open the police department menu
    - police department menu is divided into locker room, armory and garage
    - After entering the armory, players can hear the self talk of the officer on duty
    - The officer in the armory will show the player the corresponding weapon
    - When the player wakes up in the hospital, the model will change automatically and the player's vehicle will be parked nearby
    Police Radio
    - Turn on the police radio and prepare to receive the mission
    - In the current version, there is only one mission of rescuing survivors. I will add more types in the future
    - Add more models to Zs
    - Add drunkenness effect to Zs
    - Add more wounds to the Zs' appearance to make it look more like a Z
    - Fixed the problem that urban Zs will appear in the country
    - Reduce the probability of riot Zs
    - Add more bite actions to Zs
    - The gunfire will attract more Zs
    - Add slow down Zs option. If enabled, 80% of Zs choose to walk during the day and 60% choose to run at night
    - Reduce the possibility that firefighters' Zs can't throw out bottles
    - Bodyguards spawned by other modifiers will not die immediately. (After testing, there is a problem that they will not actively attack Zs)
    - Increase the attack distance of the guards
    - Increase Zs reaction speed
    - Optimize the behavior of Zs.
    - Fix the problem that the bodyguard won't get in the car
    - Fixed problems that some backup units would not be spawned
    - Fixed a problem that caused warning messages to pop up frequently
    - Reduce the possibility of crash after player death
    - In the first person, the vision will not be blocked by clothing
    - Add more options: display loss count, highlight Zs position

  • Beta3

  • - Add a Chinese version
    - Bug fixd: Too many refresh points do not spawn zomibes properly
    - Improving ai for zombies: Zombies can now cross barriers and climb ladders
    - Increase the shooting rate of NPCs
    - Increase the rate of spawning zombies
    - Vehicles' lights will be automatically turned on, which are spawned by spawn menu
    - Add more relationship groups (LSPD, LSSD, SAPR, NYSP, and IAA)
    - Add more NPC types (SAPR, NYSP, and IAA)
    - Add option of NPC's weapons
    - Add option of NPC's combat style
    - Add more vehicle types

  • Beta2

  • - Add bodyguards.
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    Tải lên lần đầu: 30 Tháng bảy, 2021
    Cập nhật lần cuối: 1 ngày trước
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