Script Hook V .Net Enhanced 1.0.0.2-beta
6.300
67
6.300
67
Script Hook V .NET Enhanced is an ASI plugin, which allows running scripts written in any .NET language ingame.
It extends SHVDN, allowing mods to run on GTA5 Legacy and Enhanced at the same time.
Its full source code is hosted on GitHub (Changelog).
Installation
Changelog
It extends SHVDN, allowing mods to run on GTA5 Legacy and Enhanced at the same time.
Its full source code is hosted on GitHub (Changelog).
Installation
- Install both the Microsoft .NET Framework 4.8 (or higher, so skip this on Windows 10) and the Microsoft Visual C++ Redistributable Package for Visual Studio 2019 (x64).
- Download and install the latest Script Hook V.
- Download Community Script Hook V .NET Enhanced and copy the ScriptHookVDotNet.asi, ScriptHookVDotNet2.dll, ScriptHookVDotNet3.dll and ScriptHookVDotNet.ini files into your game directory.
Changelog
v1.0.0.2-beta
Issues addressed in this release:
- Fixed a dynamically fetched offset, which would cause a System.OutOfMemoryException if Weapon.Components was called on many weapons and stored in a list, crashing the game. This was observed in Belle's Diamond Casino Heist.
- Fixed a memory pattern, which mistakenly fetched a negative offset, causing the game to crash when accessed. This was observed in Dual Wield - Reboot.
- Fixed the reload hotkey handler, which used to treat any keyboard press as the reloadKeyBinding after the initial press, causing SHVDNE to reload scripts with every key press and lag the game.
New features:
- Added UseMpSelectionWheels(bool) — enables the GTA:Online selection wheels (weapon and radio wheels), without slow-motion, vignetting, or sound effect, if the parameter is true, and reverts back to the Singleplayer wheels if false.
- Added IsUsingMpSelectionWheels — returns whether the GTA:Online selection wheels are currently being used.
- More features and improvements are currently being worked on — stay tuned.
v1.0.0.1-beta
Issues addressed in this release:
- Fixed NativeMemory.GetPtfxAddress, which used to return the wrong address and caused the game to crash.
- Bumped the Major of the Version returned by FileVersion by 1, in order to distinguish from Legacy versions.
- Resolved incompatibilities with Simple Trainer for GTA V (TrainerV) in coordination with sjaak327 — these should no longer occur as of its latest version: 17.5.
- Confirmed compatibility with an unreleased version of Enable All Interiors (EAI). Simply wait for HKH191 to release it.
New features:
- Added Game.FindPatternInScript — allows searching for a pattern within a game script.
- Added Game.GetScriptGlobalFromAddress — returns the index of a script global from an address within a game script.
Improvements:
- Replaced some hardcoded offsets and found better patterns related to patching model spawning checks, improving robustness.
- More features and improvements are currently being worked on — stay tuned.
v1.0.0.0-beta
- Initial beta release of ScriptHookVDotNet Enhanced 🎉
- Covers the full SHVDN API, but further testing is still needed.
- Added World.GetAllPickupObjectPlacements() — returns all Pickup Placements on the map.
Tải lên lần đầu: 18 Tháng chín, 2025
Cập nhật lần cuối: 27 Tháng chín, 2025
Last Downloaded: 1 phút trước
65 Bình luận
Script Hook V .NET Enhanced is an ASI plugin, which allows running scripts written in any .NET language ingame.
It extends SHVDN, allowing mods to run on GTA5 Legacy and Enhanced at the same time.
Its full source code is hosted on GitHub (Changelog).
Installation
Changelog
It extends SHVDN, allowing mods to run on GTA5 Legacy and Enhanced at the same time.
Its full source code is hosted on GitHub (Changelog).
Installation
- Install both the Microsoft .NET Framework 4.8 (or higher, so skip this on Windows 10) and the Microsoft Visual C++ Redistributable Package for Visual Studio 2019 (x64).
- Download and install the latest Script Hook V.
- Download Community Script Hook V .NET Enhanced and copy the ScriptHookVDotNet.asi, ScriptHookVDotNet2.dll, ScriptHookVDotNet3.dll and ScriptHookVDotNet.ini files into your game directory.
Changelog
v1.0.0.2-beta
Issues addressed in this release:
- Fixed a dynamically fetched offset, which would cause a System.OutOfMemoryException if Weapon.Components was called on many weapons and stored in a list, crashing the game. This was observed in Belle's Diamond Casino Heist.
- Fixed a memory pattern, which mistakenly fetched a negative offset, causing the game to crash when accessed. This was observed in Dual Wield - Reboot.
- Fixed the reload hotkey handler, which used to treat any keyboard press as the reloadKeyBinding after the initial press, causing SHVDNE to reload scripts with every key press and lag the game.
New features:
- Added UseMpSelectionWheels(bool) — enables the GTA:Online selection wheels (weapon and radio wheels), without slow-motion, vignetting, or sound effect, if the parameter is true, and reverts back to the Singleplayer wheels if false.
- Added IsUsingMpSelectionWheels — returns whether the GTA:Online selection wheels are currently being used.
- More features and improvements are currently being worked on — stay tuned.
v1.0.0.1-beta
Issues addressed in this release:
- Fixed NativeMemory.GetPtfxAddress, which used to return the wrong address and caused the game to crash.
- Bumped the Major of the Version returned by FileVersion by 1, in order to distinguish from Legacy versions.
- Resolved incompatibilities with Simple Trainer for GTA V (TrainerV) in coordination with sjaak327 — these should no longer occur as of its latest version: 17.5.
- Confirmed compatibility with an unreleased version of Enable All Interiors (EAI). Simply wait for HKH191 to release it.
New features:
- Added Game.FindPatternInScript — allows searching for a pattern within a game script.
- Added Game.GetScriptGlobalFromAddress — returns the index of a script global from an address within a game script.
Improvements:
- Replaced some hardcoded offsets and found better patterns related to patching model spawning checks, improving robustness.
- More features and improvements are currently being worked on — stay tuned.
v1.0.0.0-beta
- Initial beta release of ScriptHookVDotNet Enhanced 🎉
- Covers the full SHVDN API, but further testing is still needed.
- Added World.GetAllPickupObjectPlacements() — returns all Pickup Placements on the map.
Tải lên lần đầu: 18 Tháng chín, 2025
Cập nhật lần cuối: 27 Tháng chín, 2025
Last Downloaded: 1 phút trước
Allright everyone, v1.0.0.2-beta is out. If you still can't see it, it's pending adming approval, so get it from GitHub.
As always, please report back in case of bugs or crashes.
Finally, C# mods back in action.🎉🎉🎉
@writtninblood Hey, could you link me to those scripts that crash the game? I will look into them.
@bacteri003 Thanks ^^, but what do you mean? You could spawn it using a trainer if you're on Enhanced.
Somehow you've done it, major props!!! I'm running a handful of the classics in Enhanced with no issues at all. Legendary!!
Nevermind. The 2 scripts I tried were already having problems on legacy so for sure wouldn't work on enhanced. But everything else works. Finally got ambient fx and latest viewpointV back. Frikn Awesome! Thanks
@Chiheb-Bacha thank you so much friend
@bacteri003 @writtninblood @5kY1iN3 welcome and thanks for the compliments ^^.
Can anyone tell me what's the difference between this download, and the ScripthookVdotNet nightlies on Github here? https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
@PicanteBrocante hey there. This one here (ScriptHookVDotNetEnhanced) fully supports Gta5 Enhanced and Legacy at the same time. Scripts built for the nightlies also work with SHVDNE. In addition to that, it offers more features, with more to come.
So will the current Nightly (1/10/25) work or should I wait for this file to be updated?
@The_Sea_Captain This and the nightly do not depend on each other. You can replace the nightly with this and your mods will still work. Simply drag the 4 files inside the zip into your main game directory and your .Net mods will work, whether you are on Legacy or Enhanced.
@Chiheb-Bacha Thank you for your reply and the work! 😊 I'll give yours a try tomorrow, to see if Ragecoop mod works with it.
can't save my game with this or the nighly one???
@PicanteBrocante Welcome ^^. Given that ragecoop relies solely on natives, it should work. Nevertheless, test it out and let me know :).
@Xzrvde out of the thousands of people who used it, no one complained about not being able to save their game. Just to make sure, i tested again, on both Legacy and Enhanced, on 2 different laptops, and there seems to be no problems with saving. In fact, SHVDNE has nothing to do with game saves. Could you give more details? Do you have a legit copy of the game?
Yeah
Nvm its fine don't worry about it 😁
Can you pleas Fixed out of memory for this script pleas (afther instaled the game ghet slow and laghing ) https://www.gta5-mods.com/scripts/single-player-apartment-spg-net GTA Five: Apartment & Garage (SPA II) 2.0.5
@BoBo-Acilia hey there. I wasn't really familiar with that mod, but upon looking at its description, the dev seems to acknowledge some performance issues due to the mod, which is outside of SHVDNEs influence. You might have to contact the dev, or ask for help on the 5mods discord, given that the mod hasn't been updated since 2020, and it's open source, so maybe someone else could fix that for you.
@Chiheb-Bacha tx for unserme