Im confused with that part of the description: "This plugin will allow you to import, edit, and export YDR.XML, YDD.XML, and YBN.XML files exported by Codewalker."
Codewalker cannot export .ybn to xml. The control is grayed out.
Blender on the other hand could open a ybn.xml file. Where exactly can i create ybn.xml?
If its not codewalker, what other program does it?
@sjaak327 i agree & confirm. Designer Apartment remake works fine. So now i can only think that there is a problem with addon houses that are located near the oceans. IF someone has 3dsMax and GIMS Evo the collision files can be edited.
This problem of falling through the floor and walls happens to all mods. I checked the comments of the Stark Mansion.
It has to do something with how GTA is reading the .ybn static collision files. Perhaps it would be a good idea to analyse how GTA is now loading the collision file after the new update.
One thing i noticed was the .ybn of the exterior is located very far away when i looked in OpenIV. i dont know if the new update has messed up the position of the collision files.
@jonstyle i only used the current MapEditor. Only the .asi and .ini files are newer. there are many different versions of ObjectList, i use all of them for different objects to spawn. But important is the ASI file that i included. this is the one that gets the job done somehow. other versions do not show all objects.
@meimeiriver i have recently seen this mansion in a video of elanip. He used a graphic mod called "Redux". in his video there was absolutely no camera glitching going on. Maybe this graphic mod is the solution to camera glitches.
@meimeiriver thanks, i got a question if anybody know if it is legally allowed by law & R* to create a replica of Tony Stark Mansion? This mansion would not use any of the objects from MapEditor nor Menyoo but comes as its own unique DLC object. And if this products can be sold as payware mods? like $4,99 per license. Would that be allowed?
The only Workaround is to revert back to the version before the contract update.
Now it works.
Im confused with that part of the description: "This plugin will allow you to import, edit, and export YDR.XML, YDD.XML, and YBN.XML files exported by Codewalker."
Codewalker cannot export .ybn to xml. The control is grayed out.
Blender on the other hand could open a ybn.xml file. Where exactly can i create ybn.xml?
If its not codewalker, what other program does it?
@sjaak327 i agree & confirm. Designer Apartment remake works fine. So now i can only think that there is a problem with addon houses that are located near the oceans. IF someone has 3dsMax and GIMS Evo the collision files can be edited.
This problem of falling through the floor and walls happens to all mods. I checked the comments of the Stark Mansion.
It has to do something with how GTA is reading the .ybn static collision files. Perhaps it would be a good idea to analyse how GTA is now loading the collision file after the new update.
One thing i noticed was the .ybn of the exterior is located very far away when i looked in OpenIV. i dont know if the new update has messed up the position of the collision files.
@Reyser thank you for the update. Yes i have made the changes. Please check if its ok thanks.
@jonstyle i only used the current MapEditor. Only the .asi and .ini files are newer. there are many different versions of ObjectList, i use all of them for different objects to spawn. But important is the ASI file that i included. this is the one that gets the job done somehow. other versions do not show all objects.
@mosimo Hi sory for the late reply, the doors wont open. even Multiplayer dont have animations. they use another clip.
@meimeiriver i have recently seen this mansion in a video of elanip. He used a graphic mod called "Redux". in his video there was absolutely no camera glitching going on. Maybe this graphic mod is the solution to camera glitches.
@DarthPungz thank you for the info. I have to think about it because this complex project is not easily done.
@meimeiriver thanks, i got a question if anybody know if it is legally allowed by law & R* to create a replica of Tony Stark Mansion? This mansion would not use any of the objects from MapEditor nor Menyoo but comes as its own unique DLC object. And if this products can be sold as payware mods? like $4,99 per license. Would that be allowed?