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@DareDevilYT Hi Dare your .xml crash my game in auto load and when i go to the yacht and load the map after, with an error, it can't load some object reference.
I would use this soft only if it can detect conflict between some custom maps.
Thanks for your mod but i have this errors in my scripthookdotnet 1.1 log :
[19:18:47] [ERROR] Caught fatal unhandled exception:
System.InvalidCastException: La conversion de la chaîne "0.015" en type 'Single' n'est pas valide. ---> System.FormatException: Le format de la chaîne d'entrée est incorrect.
à Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat)
à Microsoft.VisualBasic.CompilerServices.Conversions.ToSingle(String Value, NumberFormatInfo NumberFormat)
--- Fin de la trace de la pile d'exception interne ---
à Microsoft.VisualBasic.CompilerServices.Conversions.ToSingle(String Value, NumberFormatInfo NumberFormat)
à VehicleExportMissions.LoadSettings()
à VehicleExportMissions.checkIfItsTimeToLoadSettings()
à VehicleExportMissions.Update(Object sender, EventArgs e)
à GTA.Script.raise_Tick(Object value0, EventArgs value1)
à GTA.Script.MainLoop()
Thank for your mod but i have this errors in my scripthookdotnet 1.1 log :
[19:18:38] [ERROR] Failed to compile 'ValetVCRichman.vb' with 2 error(s):
at line 0: option 'unsafe' non reconnue, ignorée
at line 104: 'AddRelationShipGroup' est ambigu, car plusieurs genres de membres portant ce nom existent dans class 'GTA.World'.
Thanks for this mod but i have this errors in my scripthookdotnet 1.1 log :
[19:10:21] [ERROR] Failed to compile 'EnhancedTaxiMissions.vb' with 3 error(s):
at line 0: option 'unsafe' non reconnue, ignorée
at line 198: 'AddRelationShipGroup' est ambigu, car plusieurs genres de membres portant ce nom existent dans class 'GTA.World'.
at line 947: 'Public ReadOnly Property IsOnMission As Boolean' est obsolète : 'Player.IsOnMission is deprecated, please use Player.CanStartMission instead'.
Hi Guad thanks for your mods, I have this error in my scriptHookdotnet log :
[18:56:42] [ERROR] Caught fatal unhandled exception:
System.MissingMethodException: Méthode introuvable : 'Void GTA.UI.Notify(System.String)'.
à ArrestWarrant.ArrestWarrant.OnTick(Object sender, EventArgs e)
à GTA.Script.raise_Tick(Object value0, EventArgs value1)
à GTA.Script.MainLoop()
Thanks for this map but i don't have in archive an .xml i have a .ini
@State_of_Mind Thank you, it isn't in the backup folder and this is normal because this file does not exist by default. I deleted the weaponflaregun.meta and weaponcomponents.meta and tada the Flaregun is back ;)
@State_of_Mind Ok how I can return to the default flare gun, I compared all the default files and modded but I do not find it: s
@SYNTHESISE My bad it's work, I think the 2 cars are full electric but no they are hybrid, but they have no fuel engine sound ...