does anyone want to?, I tried to make the handling as realistic as possible with the same car weight, the same acceleration, even the appropriate top speed, maybe 355km/h, original source from the Ferrari website https://www.ferrari.com/en-EN/auto/sf90 -stradale
OK sir thaks ,One more thing, when playing MC Business then I go inside (for example to point A), if I leave the room I don't return to the starting place (point A) which might be a little confusing.
Instead I moved my location (not to the original place) but moved to another place, for example behind the garage at the port
Unfortunately I have deleted the file, can it be fixed? I just saw that a similar project was just uploaded.
@Venoxity OK, I'll try it later, thank you for responding to my feedback
okay https://ibb.co/6s487XV
good job
i mean, why can't TIME be removed in the script folder "SimpleHUD.ini" there is no option to turn off "TIME" false
code walker?, oh I see, I knew that, thanks
Can you make or modify it again so that "TIME i means false" can be turned off
waiting for update bu no sound,I'm interested in learning to make sound for GTA V, what are the tools? I want to try it myself
does anyone want to?, I tried to make the handling as realistic as possible with the same car weight, the same acceleration, even the appropriate top speed, maybe 355km/h, original source from the Ferrari website https://www.ferrari.com/en-EN/auto/sf90 -stradale
just for fun
<?xml version="1.0" encoding="UTF-8"?>
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>fersf90fh5</handlingName>
<fMass value="1570.000000" />
<fInitialDragCoeff value="2.500000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.040000" />
<vecInertiaMultiplier x="1.000000" y="1.400000" z="1.600000" />
<fDriveBiasFront value="0.500000" />
<nInitialDriveGears value="7" />
<fInitialDriveForce value="2.500000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="6.000000" />
<fClutchChangeRateScaleDownShift value="6.000000" />
<fInitialDriveMaxFlatVel value="50.000000" />
<fBrakeForce value="1.700000" />
<fBrakeBiasFront value="0.500000" />
<fHandBrakeForce value="1.700000" />
<fSteeringLock value="42.000000" />
<fTractionCurveMax value="2.800000" />
<fTractionCurveMin value="2.700000" />
<fTractionCurveLateral value="22.500000" />
<fTractionSpringDeltaMax value="0.150000" />
<fLowSpeedTractionLossMult value="1.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.500000" />
<fTractionLossMult value="0.750000" />
<fSuspensionForce value="2.600000" />
<fSuspensionCompDamp value="1.200000" />
<fSuspensionReboundDamp value="2.400000" />
<fSuspensionUpperLimit value="0.090000" />
<fSuspensionLowerLimit value="-0.140000" />
<fSuspensionRaise value="-0.005000" />
<fSuspensionBiasFront value="0.465000" />
<fAntiRollBarForce value="1.700000" />
<fAntiRollBarBiasFront value="0.650000" />
<fRollCentreHeightFront value="0.000000" />
<fRollCentreHeightRear value="0.000000" />
<fCollisionDamageMult value="2.500000" />
<fWeaponDamageMult value="0.500000" />
<fDeformationDamageMult value="0.800000" />
<fEngineDamageMult value="0.500000" />
<fPetrolTankVolume value="60.000000" />
<fOilVolume value="5.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="150000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>SPORTS_CAR</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.100000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.600000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>
OK sir thaks ,One more thing, when playing MC Business then I go inside (for example to point A), if I leave the room I don't return to the starting place (point A) which might be a little confusing.
Instead I moved my location (not to the original place) but moved to another place, for example behind the garage at the port