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@sjaak327 Thanks for the report :) I'm happy to see it's still useful to you!
@alin23 It should. If you want to maximise compatibility you can update "Data/ASI Support/Versions.manifest" to add the new version(s).
I'll try to do it myself if I find the time to
@diznanl Your logs are not indicating any profile switch. Please switch to the vanilla profile (for example), then switch back to your modded profile and launch the game.
If it doesn't fix your issue, please send me your logs again (without launching the launcher again. I need to know what the launcher is doing when it switches between different profiles).
@diznanl Are you getting any error? Can you send me your logs (via pastebin.com). There should be a file named "latest.log" next to the launcher's exe. If it doesn't exist, please enable logging in the launcher's settings
@Rambosmother Thank you very much for taking the time to make such a great video :)
I have just one little question: why did you disable automatic updates? The launcher only works if you don't override vanilla files, so provided you don't, automatic updates shouldn't have any impact on your mods, wouldn't they? Unless Epic deletes all extra files when doing an automatic update...
@AlexCibotaru Please install the .NET Runtime Desktop (both x86 and x64 versions, just to be sure)
@Civilian02 Arf, I'm sorry to hear that :/
I'll try to reproduce the issue on my end, and see what I can do
@Civilian02 That means there is a bug in the copy and delete procedure (ex: the launcher may try to access a directory after it is deleted). I will look into it. In the meantime, you can try to move the launcher to your game's drive to alleviate the problem.
@Civilian02 Your log file indicates the launcher is trying to move your mods using a copy & delete method. This is how it moves files between drives. However, it seems to fail to delete a directory. Does it work if you launch it as admin?
(you can paste them on pastebin.com and send the link here)