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whoops, i commented on the wrong mod, i meant it for the drivev indeed.
Say, is vehicles.meta needed for the mod? Asking because PEV DTAR replaces the vehicles.meta file.
Personally, I would recommend this mod to be the perfect blend of realism and action-like euphoria mod. If I would recommend a well-balanced euphoria mod, I'll definitely recommend this. Second is probably Rageuphoria cuz standing up while getting shot is still kinda funny at times. Keep up the good work m8!
was a bit surprised to see a mod last updated in 2015 to be back. Thanks for bringing back the mod m8!
@Bravercoolio oh shit, that's very cool! I'll make sure to look at these details later on when I play again. Thanks fam.
Im getting this for some reason:
[16:40:39] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at RandomStart.Main.SetUpMod()
at RandomStart.Main.LoadUp()
at RandomStart.Main.OnTick(Object sender, EventArgs e)
at SHVDN.Script.MainLoop()
@Bravercoolio Idk why, but sometimes I can't tell the difference between BGD and this mod besides maybe the splatter. Do you have the time to tell me some differences between both? Thanks!
Interesting idea, but don't you think explosive ammo will be a bit too op? Like most of the AI have good accuracy to begin with.
@GensokyoIsReal WOV is working fine for me, Idk why others keep saying it's broken (such as constant traffic blockage, which I never saw. People walking off the sidewalk, yes I saw this happen but it's really minor tbh.)
Say, I can see this mod already conflicting with mods like World of Variety. Can you provide the changes you did in the gameconfig?