Đang tải...
7 đã được like
84 bình luận
1 videos
0 tải lên
0 theo dõi
  • De0c68 l

    @Nitroflasche It must be something else as I am using Windows 11 and it exports fine
    @simbacaos Since EVE is not working in FiveM, the next best thing is to use game capture software with a very high bitrate. If the frame rate is too low at your desired graphics quality, you can turn on slow motion in Rockstar Editor then speed it back up in your video editor or use software like Cheat Engine to slow down the entire game. Ideally the in-game fps should be capped to the desired fps and the recording fps should be slowmo rate * desired video fps (e.g. 25% slowmo speed while desired video fps is 60fps means recording framerate should be 15fps.) Then record the full screen preview.

    17 Tháng mười hai, 2022
  • De0c68 l

    @Resound Good to hear you have resolved the issue :)

    @punkiceone FiveM support is being worked on, not sure when it will be released. https://github.com/ali-alidoust/gta5-extended-video-export/commit/d2376da030dc8497f978ba722e21d6969c99a37d

    @MRDotted This mod only functions during the exporting stage, so you will not see the resulting motion blur inside the editor. You will still need to animate the camera for the desired motion blur direction.

    28 Tháng mười một, 2022
  • De0c68 l

    @Nitroflasche @Resound Could you provide log?
    I have tested png export on Windows 11 and it works fine
    @HotShotTyler Does it play on a video player? Make sure to choose the video EVE exports to (default in your videos folder) and not in the GTA V rendered folder.

    26 Tháng mười một, 2022
  • De0c68 l

    Also, the game renders distant streetlamps as circles rather than precise points, so the bokeh might not look right. A mod like NaturalVision will make it look better.

    26 Tháng ba, 2021
  • De0c68 l

    @danznewz Because motion blur cannot be generated on the EXRs, you would need to disable EVE's motion blur feature. The depth of field blur would need to be applied first then motion blur. You can use Pixel Motion Blur in After Effects.

    It is possible to use the EXR frames by themselves that contain HDR values to generate the bright bokeh from the bright sources. The EXRs will need heavy colour grading, depth and motion blur and other missing effects like camera flares.
    https://i.imgur.com/CpLVVOT.jpg

    26 Tháng ba, 2021
  • De0c68 l

    @esuhesuh EXR, you have to use a program like AE or Photoshop that can read EXR depth maps. Then use the depth information to create the camera lens blur which can be customised to have the
    anamorphic bokeh look.

    28 Tháng hai, 2019
  • De0c68 l

    @Silentwolfinc My SSD ran out of space while trying to install Redux... what you can try to do is to use the Reshades from Redux v1.2.1 instead of v1.3 (And still use Redux v1.3). Let me know if it works. 🙂

    06 Tháng một, 2018
  • De0c68 l

    @Silentwolfinc no, I'll try it later today.

    05 Tháng một, 2018
  • De0c68 l

    @Silentwolfinc (Based off of my observation with NVR and an older version of Redux. Not sure if what you're talking about is related to the newest version of Redux.)

    05 Tháng một, 2018
  • De0c68 l

    @Silentwolfinc You can, though you need to run the same graphical mod while recording AND exporting. Any graphical mod that modifies the timecycle data will reflect on the saved recording and therefore you need to use the mod while in-game too. For GTA Online, you might be out of luck.

    05 Tháng một, 2018