2Trains2Tracks (Kitsune Trains support) V1.3
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511
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UPDATE
Overhauled is now availible with KItsune
Overhauled Extra Liveries is also now availible
This mod makes 2 trains run on 2 tracks with kitsune trains
Features and know bugs
This mod makes 2 trains run on 2 tracks with Kitsune Trains
Peds will sometimes walk into the trains while the gates are down
do not drive/derail the trains that glitch thru themselves in one
Overhauled Trains are mostly and mainly going to spawn on the local track while KItsune will spawn on the side mainline track and sometimes local track
Requirements
kitsune trains
https://www.gta5-mods.com/vehicles/kitsune-trains
OpenIV
Optional
J10 Railroad Engineer
https://www.gta5-mods.com/scripts/railroad-engineer
Map Editor
https://www.gta5-mods.com/scripts/map-editor
Installation
In OpenIV put the trains1.dat trains4.dat and trains.xml into mods/update/update.rpf/common/data/levels/gta5
Map Editor
put all files from map editor into GTAV/scripts
next make a Autoloadsmap file into GTAV/scripts
then put LSLocal.xml into GTAV/scripts/Autoloadmaps
Railroad Engineer
Put these names into the configuration settings
freight, freight3, yardm, warb, freightc, freightdef, gevo, streak, streakcoaster, streakcab, streakcoastercab, sd70mac, streak42, streakclassic, lststreak, lststreakcoaster, drailstreak, drailstreak42, drailstreakcoaster, bbdda40x, bbup70m3, BNSF1, BNSF2, BNSF3, BNSF4, BNSF5, BNSF6, BNSF7, BNSF8, CSX1, CSX2, CSX3, CSX4, CSX5, CSX6, dda40x, emdgp9, emdsd9, emdsd9tt, es44, et44cw, express1, foxns, foxnsl, gp60up, gp60sp, gp60, sd40, sd45t, sd70ace, sd70ace2, SHELL, UP70M1, UP70M2, UP70M3, UP70M4, UP70M5, UP70M6, upbbt, oldsteam, up4014, scoach2, mallard, mallard_2, mallard_3, amchoach4, amchoach3, amchoach2, gegen, upmp15ac, mp15ac, cf59ph, f59ph, mf59ph, emdf7, sfemdf7, spemdf7, aerot1, aerot2, aerot3, emdf40, oamcoach5, freightfox2, sd75i, sd75i2, sd75i3, es44l, et44cwl, gp60spl, gp60l, sd40l, sd70acel, sd70aceupl, sd70aceup2, sd70aceup1, sd70maccsx2, sd70maccsx, es44upl, et44cwupl, bluebell, genset, fef3, garratt2, gs64, gs64d, westrain, k5mercury, mikado, scotsman, scotsman_2, slsf1529, u30bn, upchallenger, wp318, class1, class1_2, mgp60l
Credits
Foxunite (to using his kitsune trains mod), Shrek702 (for photo and video use), Walter (to using his Overhauled Trains mod), AlexanderLB (Overhauled Extra Lore Friendly Liveries) and Transitman (the originial creator of the 2 trains 2 tracks mod)
Note
Foxunite allows me to upload this modification and Shrek702 allows me to use his vid to show how to download
Not all Trains from the Overhauled trains is included in the trains.xml
Changelog
V1.1
The shorter trains will appear instead of the longer trains since they glitch through themselves in certain areas
V1.3
Now also with overhauled and overhauled extra liveries
Overhauled is now availible with KItsune
Overhauled Extra Liveries is also now availible
This mod makes 2 trains run on 2 tracks with kitsune trains
Features and know bugs
This mod makes 2 trains run on 2 tracks with Kitsune Trains
Peds will sometimes walk into the trains while the gates are down
do not drive/derail the trains that glitch thru themselves in one
Overhauled Trains are mostly and mainly going to spawn on the local track while KItsune will spawn on the side mainline track and sometimes local track
Requirements
kitsune trains
https://www.gta5-mods.com/vehicles/kitsune-trains
OpenIV
Optional
J10 Railroad Engineer
https://www.gta5-mods.com/scripts/railroad-engineer
Map Editor
https://www.gta5-mods.com/scripts/map-editor
Installation
In OpenIV put the trains1.dat trains4.dat and trains.xml into mods/update/update.rpf/common/data/levels/gta5
Map Editor
put all files from map editor into GTAV/scripts
next make a Autoloadsmap file into GTAV/scripts
then put LSLocal.xml into GTAV/scripts/Autoloadmaps
Railroad Engineer
Put these names into the configuration settings
freight, freight3, yardm, warb, freightc, freightdef, gevo, streak, streakcoaster, streakcab, streakcoastercab, sd70mac, streak42, streakclassic, lststreak, lststreakcoaster, drailstreak, drailstreak42, drailstreakcoaster, bbdda40x, bbup70m3, BNSF1, BNSF2, BNSF3, BNSF4, BNSF5, BNSF6, BNSF7, BNSF8, CSX1, CSX2, CSX3, CSX4, CSX5, CSX6, dda40x, emdgp9, emdsd9, emdsd9tt, es44, et44cw, express1, foxns, foxnsl, gp60up, gp60sp, gp60, sd40, sd45t, sd70ace, sd70ace2, SHELL, UP70M1, UP70M2, UP70M3, UP70M4, UP70M5, UP70M6, upbbt, oldsteam, up4014, scoach2, mallard, mallard_2, mallard_3, amchoach4, amchoach3, amchoach2, gegen, upmp15ac, mp15ac, cf59ph, f59ph, mf59ph, emdf7, sfemdf7, spemdf7, aerot1, aerot2, aerot3, emdf40, oamcoach5, freightfox2, sd75i, sd75i2, sd75i3, es44l, et44cwl, gp60spl, gp60l, sd40l, sd70acel, sd70aceupl, sd70aceup2, sd70aceup1, sd70maccsx2, sd70maccsx, es44upl, et44cwupl, bluebell, genset, fef3, garratt2, gs64, gs64d, westrain, k5mercury, mikado, scotsman, scotsman_2, slsf1529, u30bn, upchallenger, wp318, class1, class1_2, mgp60l
Credits
Foxunite (to using his kitsune trains mod), Shrek702 (for photo and video use), Walter (to using his Overhauled Trains mod), AlexanderLB (Overhauled Extra Lore Friendly Liveries) and Transitman (the originial creator of the 2 trains 2 tracks mod)
Note
Foxunite allows me to upload this modification and Shrek702 allows me to use his vid to show how to download
Not all Trains from the Overhauled trains is included in the trains.xml
Changelog
V1.1
The shorter trains will appear instead of the longer trains since they glitch through themselves in certain areas
V1.3
Now also with overhauled and overhauled extra liveries
Tải lên lần đầu: 26 Tháng ba, 2025
Cập nhật lần cuối: 1 ngày trước
Last Downloaded: 2 hours ago
26 Bình luận
More mods by jerryeaterofworlds19:
UPDATE
Overhauled is now availible with KItsune
Overhauled Extra Liveries is also now availible
This mod makes 2 trains run on 2 tracks with kitsune trains
Features and know bugs
This mod makes 2 trains run on 2 tracks with Kitsune Trains
Peds will sometimes walk into the trains while the gates are down
do not drive/derail the trains that glitch thru themselves in one
Overhauled Trains are mostly and mainly going to spawn on the local track while KItsune will spawn on the side mainline track and sometimes local track
Requirements
kitsune trains
https://www.gta5-mods.com/vehicles/kitsune-trains
OpenIV
Optional
J10 Railroad Engineer
https://www.gta5-mods.com/scripts/railroad-engineer
Map Editor
https://www.gta5-mods.com/scripts/map-editor
Installation
In OpenIV put the trains1.dat trains4.dat and trains.xml into mods/update/update.rpf/common/data/levels/gta5
Map Editor
put all files from map editor into GTAV/scripts
next make a Autoloadsmap file into GTAV/scripts
then put LSLocal.xml into GTAV/scripts/Autoloadmaps
Railroad Engineer
Put these names into the configuration settings
freight, freight3, yardm, warb, freightc, freightdef, gevo, streak, streakcoaster, streakcab, streakcoastercab, sd70mac, streak42, streakclassic, lststreak, lststreakcoaster, drailstreak, drailstreak42, drailstreakcoaster, bbdda40x, bbup70m3, BNSF1, BNSF2, BNSF3, BNSF4, BNSF5, BNSF6, BNSF7, BNSF8, CSX1, CSX2, CSX3, CSX4, CSX5, CSX6, dda40x, emdgp9, emdsd9, emdsd9tt, es44, et44cw, express1, foxns, foxnsl, gp60up, gp60sp, gp60, sd40, sd45t, sd70ace, sd70ace2, SHELL, UP70M1, UP70M2, UP70M3, UP70M4, UP70M5, UP70M6, upbbt, oldsteam, up4014, scoach2, mallard, mallard_2, mallard_3, amchoach4, amchoach3, amchoach2, gegen, upmp15ac, mp15ac, cf59ph, f59ph, mf59ph, emdf7, sfemdf7, spemdf7, aerot1, aerot2, aerot3, emdf40, oamcoach5, freightfox2, sd75i, sd75i2, sd75i3, es44l, et44cwl, gp60spl, gp60l, sd40l, sd70acel, sd70aceupl, sd70aceup2, sd70aceup1, sd70maccsx2, sd70maccsx, es44upl, et44cwupl, bluebell, genset, fef3, garratt2, gs64, gs64d, westrain, k5mercury, mikado, scotsman, scotsman_2, slsf1529, u30bn, upchallenger, wp318, class1, class1_2, mgp60l
Credits
Foxunite (to using his kitsune trains mod), Shrek702 (for photo and video use), Walter (to using his Overhauled Trains mod), AlexanderLB (Overhauled Extra Lore Friendly Liveries) and Transitman (the originial creator of the 2 trains 2 tracks mod)
Note
Foxunite allows me to upload this modification and Shrek702 allows me to use his vid to show how to download
Not all Trains from the Overhauled trains is included in the trains.xml
Changelog
V1.1
The shorter trains will appear instead of the longer trains since they glitch through themselves in certain areas
V1.3
Now also with overhauled and overhauled extra liveries
Overhauled is now availible with KItsune
Overhauled Extra Liveries is also now availible
This mod makes 2 trains run on 2 tracks with kitsune trains
Features and know bugs
This mod makes 2 trains run on 2 tracks with Kitsune Trains
Peds will sometimes walk into the trains while the gates are down
do not drive/derail the trains that glitch thru themselves in one
Overhauled Trains are mostly and mainly going to spawn on the local track while KItsune will spawn on the side mainline track and sometimes local track
Requirements
kitsune trains
https://www.gta5-mods.com/vehicles/kitsune-trains
OpenIV
Optional
J10 Railroad Engineer
https://www.gta5-mods.com/scripts/railroad-engineer
Map Editor
https://www.gta5-mods.com/scripts/map-editor
Installation
In OpenIV put the trains1.dat trains4.dat and trains.xml into mods/update/update.rpf/common/data/levels/gta5
Map Editor
put all files from map editor into GTAV/scripts
next make a Autoloadsmap file into GTAV/scripts
then put LSLocal.xml into GTAV/scripts/Autoloadmaps
Railroad Engineer
Put these names into the configuration settings
freight, freight3, yardm, warb, freightc, freightdef, gevo, streak, streakcoaster, streakcab, streakcoastercab, sd70mac, streak42, streakclassic, lststreak, lststreakcoaster, drailstreak, drailstreak42, drailstreakcoaster, bbdda40x, bbup70m3, BNSF1, BNSF2, BNSF3, BNSF4, BNSF5, BNSF6, BNSF7, BNSF8, CSX1, CSX2, CSX3, CSX4, CSX5, CSX6, dda40x, emdgp9, emdsd9, emdsd9tt, es44, et44cw, express1, foxns, foxnsl, gp60up, gp60sp, gp60, sd40, sd45t, sd70ace, sd70ace2, SHELL, UP70M1, UP70M2, UP70M3, UP70M4, UP70M5, UP70M6, upbbt, oldsteam, up4014, scoach2, mallard, mallard_2, mallard_3, amchoach4, amchoach3, amchoach2, gegen, upmp15ac, mp15ac, cf59ph, f59ph, mf59ph, emdf7, sfemdf7, spemdf7, aerot1, aerot2, aerot3, emdf40, oamcoach5, freightfox2, sd75i, sd75i2, sd75i3, es44l, et44cwl, gp60spl, gp60l, sd40l, sd70acel, sd70aceupl, sd70aceup2, sd70aceup1, sd70maccsx2, sd70maccsx, es44upl, et44cwupl, bluebell, genset, fef3, garratt2, gs64, gs64d, westrain, k5mercury, mikado, scotsman, scotsman_2, slsf1529, u30bn, upchallenger, wp318, class1, class1_2, mgp60l
Credits
Foxunite (to using his kitsune trains mod), Shrek702 (for photo and video use), Walter (to using his Overhauled Trains mod), AlexanderLB (Overhauled Extra Lore Friendly Liveries) and Transitman (the originial creator of the 2 trains 2 tracks mod)
Note
Foxunite allows me to upload this modification and Shrek702 allows me to use his vid to show how to download
Not all Trains from the Overhauled trains is included in the trains.xml
Changelog
V1.1
The shorter trains will appear instead of the longer trains since they glitch through themselves in certain areas
V1.3
Now also with overhauled and overhauled extra liveries
Tải lên lần đầu: 26 Tháng ba, 2025
Cập nhật lần cuối: 1 ngày trước
Last Downloaded: 2 hours ago
Everyone the overhauled compatibility is currently in test progress ive seen some trains glitch and make the game lag so ill try resolving the issue
@jerryeaterofworlds19 is there a video tut i can watch?
@sauberc9 this guy explains it better than me https://www.youtube.com/watch?v=ITRpvsEKpCc
@sauberc9 does it go on a switch on the other track if it does then it works but you just need to wait
@jerryeaterofworlds19 i got it too work idk what i did, thank you for the help
@sauberc9 yeah np
now, it is worth mentioning that the mod that i "made" (the 2 trains 2 tracks with improved trains support mod) was a modification of Walter's improved trains mod by modifying the trains.xml file, and using Transitman's 2 trains 2 tracks files (which are the trains1.dat and trains4.dat file) so i would maybe credit Transitman instead of me (as he originally made the 2 trains 2 tracks mod, which i didnt, but you can still credit me lol) other than that, this looks like a nice mod, i might try it out by myself once script hook v updates lol
@Shrek702 already credited transit man and using the photos you sended me on discord also the video as an example on youtube
yeah, i was just saying, but thats good to know
Olá. Tá escrito na descrição do "V1.1 Os trens mais curtos agora aparecerão em vez dos trens mais longos, pois eles falham sozinhos." Então entendi essa V1.1 como uma correção? Se o meu jogo estiver perfeito e eu preferir os trens mais compridos, devo continuar a usar a versão anterior?
@Edbarcelos Bueno, mucha gente me dijo que los trenes fallan, especialmente en la curva de Sandy Shores, y me preguntaron si podía hacer los trenes más cortos para que no fallaran.
@Edbarcelos Bueno también es opcional seguir usando la versión anterior pero principalmente es solo para las demás
Atualizei e deu certissimo, ótimo MOD, obrigado!
@Edbarcelos sem problemas
MOD maravilhoso! Consegue pensar em editar MAPAS, de forma a colocar trilhos em locais que o trem passa, onde não tem trilhos?
One issue i forgot to say some trains may glitch into one car so dont drive or derail it it will crash your game!
wish for someone make a patch for a kitsune mod that remove all trashy things except US
@Lehi4 i did that i removed alot of trains exept usa trains but did remove the steam and passenger trains
@jerryeaterofworlds19 changelog?
@DgtlBrandxn did it