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Map Fixes 8.7


This mod fixes a bunch of map collisions, models, textures and placements issues.
A complete list of all the fixes can be found in "FixesList.txt" inside the archive.

Mods folder.

Move the "spmappatches" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spMapPatches/</Item>" to the "dlclist.xml".
As for the files in the "Manual Installation" folder, check the "Installation.txt" file inside each sub folder for the instructions.

Special Thanks
WildBrick142 for finding the issue with the Lake Vinewood collision, the Camper car generators not spawning and the cables.
ArmaniAdnr for finding the issue with the La Mesa billboard LOD texture.
DentureDynamite and all the people that contributed to the List of ongoing bugs needing to be fixed topic on GTAForums.
DeGeneratorX for finding the leftover palm LODs near the Liquor Ace and the 2405 house window collision.
nkjellman for finding the issue with the security booth not casting shadows.
rollschuh2282 for reporting the issue with the LSC and gas station sign not casting shadows and a missing pipe collision at La Mesa.
Jax765 for reporting the issue with the barrier collisions at the Terminal and for finding what caused the issue with the broken subway textures.
Arrows to Athens for finding the missing collision at the airport parking lot.
whatever57010 for finding the wrong box labels, the water tower texture, for various finds from this Fan Fact video, the wrongly placed bunker sign and the badly placed paths at the "Pipeline Inn".
Pizzahut, Slick and MaxLuk for reporting various collisions issues at Stab City.
Smallo for finding the construction site sign texture at Paleto Bay.
Reyser for posting and Vucko100 for his "Small Mistakes" videos.
DPS for finding a few issues at the Mission row police station (chairs using shadow maps while being dynamic).
v1r for reporting various collisions issues at Grove Street, Davis, Rancho and the Richards Majestic Studio.
noobcrafting for reporting the issue with the flyer at Rancho.
Jonas P for reporting the issue with collisions at a Downtown parking lot, a Vespucci Beach building, a road at the Banner Hotel, a speed bump at Fort Zancudo, a misplaced work wall at the Merryweather docks and a misplaced collision at Fort Zancudo.
Carl Johnson for reporting the issue with the "bloody" window, other collisions and models issues across the map and a wrong collision material at the gas station of La Puerta.
GIAN_97 for reporting an issue with a glass texture at the Liquor Ace.
Hslo for reporting an issue with a collision of the chicken factory at Paleto Bay.
MrGTAmodsgerman for reporting the issue with clipping wooden fences at West Vinewood and a floating bush at La Puerta.
PERPGamer for reporting the issue with the Go Postal barriers.
DarkViperAU for his Facts and Glitches videos.
TheRemainingDodo for reporting the issue with the "The Archipelago" hotel name being misspelled as "The Archipeligo".
milo for reporting the issue with the construction site collision at Vespucci Canals.
LeeC2202 for finding the flipped church textures.
a63nt-5m1th for finding and fixing a patch of grass/sand at La Puerta, removing a non existing bush LOD at the Mirror Park lake and fixing the CNT building road not having a normal map.
marco95 for reporting a wrong beach hut LOD texture at Vespucci Beach.
Ivonmorr for finding and providing a list of issues/errors.
Alfa1561 for reporting a wrong texture for the "San Andreas State Gas Company".
DGally for finding a wrongly rotated bus stop.
Monkeypolice188 for fixing the Marlowe Vineyard area paths.
Sparky66 for providing multiple road signes fixes and additions.
mortid for finding a few misplaced wall lights on the "The Lust Resort" building.
_CP_ for finding a drawable using a bump map texture for the specular map sampler.
Disquse for finding the misplaced steering wheels of the Mule inside the car meet interior.
InControlAgain for finding the "broken" portaloo LOD.
dexyfex and _CP_ for the flag that makes an object unable to cast shadows.
dexyfex for Codewalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper script for 3DS Max.
cj2000 for the R* RW IO for 3DS Max.
Dekurwinator for the portals, flags and audio tutorials.
alloc8or for the NativeDB.
Skylumz for the Sollumz plugin for Blender.
indilo53 for GTAUtil.

Changed the Cayo Perico "h4_prop_tree_palm_fan_bea_03b" palm trunk and leafs textures with higher res ones (from the base game).
Fixed one "broken" portaloo LOD at the Pacific Allied Shipyard. Thanks to InControlAgain for finding the issue.
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Tải lên lần đầu: 24 Tháng sáu, 2019
Cập nhật lần cuối: 3 ngày trước
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