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@deleternal Yeah, turns out the crash happened because of the textures of the Turismo R from another mod I'm updating
@flyafar You need to import the individual files manually
@JAM102970 The game will load the file from the update.rpf, as if Rockstar did it themselves (this goes for a bunch of other files as well). There's no need to copy x64a.rpf just for that
@JAM102970 That file is in the "mpgrassstipple" dlc pack
@TheIronSnowMan Paint.NET
@TheIronSnowMan I don't plan on making it myself, but you can use the textures from this mod, although only on Legacy (to use them on Enhanced you will need to convert them to the gen9 format first) https://www.gta5-mods.com/weapons/clean-laser-weapons
@SnakeVenom33939 I can't test myself, but try these files https://easyupload.io/29fn7n (the password of the archive is "mapupdates")
Import each ytyp in "v_int_9.rpf", "v_int_54.rpf "and "v_int_68.rpf" in "spmapupdates\x64\levels\gta5\interiors"
If it doesn't work, import all 3 in the dlc pack generated by the swat fix mod instead
@BlueIsAtlantic The RPF exists there, make sure the path is "update.rpf\x64\patch\data\cdimages" and not "update.rpf\x64\data\cdimages".
@Brilolo5 LCPP changes the behaviour of the minimap, so I don't think I can make it compatible
Got some money for me boah?
@Korea Kaesong I don't know if i'm going to work on that