Realistic log skin for log trailer
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517
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Hey guy's,
This mod will replace the skin form the log trailer for a more realistic log skin.
I hope you like it.
To install the skin mod:
Open "OpenIV"
Grand Theft Auto V/x64e.rpf/levels/gta5/vehicles.rpf/ Search for "trailerlogs"
Enable edit mode
Replace the trailerlogs+hi.ytd and the trailerlogs.ytd files, with the one you find in the folder and you are done.
This mod will replace the skin form the log trailer for a more realistic log skin.
I hope you like it.
To install the skin mod:
Open "OpenIV"
Grand Theft Auto V/x64e.rpf/levels/gta5/vehicles.rpf/ Search for "trailerlogs"
Enable edit mode
Replace the trailerlogs+hi.ytd and the trailerlogs.ytd files, with the one you find in the folder and you are done.
Tải lên lần đầu: 29 Tháng sáu, 2015
Cập nhật lần cuối: 29 Tháng sáu, 2015
Last Downloaded: 5 ngày trước
3 Bình luận
More mods by xbox901:
Hey guy's,
This mod will replace the skin form the log trailer for a more realistic log skin.
I hope you like it.
To install the skin mod:
Open "OpenIV"
Grand Theft Auto V/x64e.rpf/levels/gta5/vehicles.rpf/ Search for "trailerlogs"
Enable edit mode
Replace the trailerlogs+hi.ytd and the trailerlogs.ytd files, with the one you find in the folder and you are done.
This mod will replace the skin form the log trailer for a more realistic log skin.
I hope you like it.
To install the skin mod:
Open "OpenIV"
Grand Theft Auto V/x64e.rpf/levels/gta5/vehicles.rpf/ Search for "trailerlogs"
Enable edit mode
Replace the trailerlogs+hi.ytd and the trailerlogs.ytd files, with the one you find in the folder and you are done.
Tải lên lần đầu: 29 Tháng sáu, 2015
Cập nhật lần cuối: 29 Tháng sáu, 2015
Last Downloaded: 5 ngày trước
Whilst yours are more 'realistic', at the current resolution and the way they textures are stretched it's not an improvement, it's a downgrade. But I appreciate the effort.
Agreed with @Sebianoti, although I don't think it's quite a downgrade. You're going to need to make a longer version of that texture in Photoshop, and then squeeze the texture. What you'll get then is a texture that is (hopefully) scaled correctly without much stretching or condensing.
When I made the Patriot lights I had to REALLY stretch the width of the circle to make it round on the actual model. Took some playing around.