146.518
1.278
146.518
1.278
If you like this mod, please like, rate, comment and subscribe, also Donate :)
NEW FEATURES in Version 2.1
Vehicle Swap feature added - Swap any vehicle on the world into Add-On vehicle with ease! I just had all the police vehicle swap into a firetruck for fun LOL XD
And...you can now have your cars only spawn at a specific location from now on :D
And last...I also make a simple tool for you to modify the xml file with simple user interface, you can thank me later.
Description:
This mod spawns DLC vehicles to traffic.
This mod also supports Add-On vehicles too!
Requirements:
- Latest ScriptHookV
- Latest Community Script Hook V .NET
- Visual C++ Redistributable Packages x64
- Latest Microsoft .NET Framework according to SHVDN
Install:
Read readme.txt
Settings:
Read readme.txt
Changelog:
v2.3
- Fixed Missing Observatory, Burton and Gallileo Park in spawn zone.
- Fixed sometimes driver spawn as animal.
- Updated Global to support latest GTAV update.
- Seperate Fort Zancudo into it's own zone.
- Added option to disable neon upgrade.
- Added option to disable Parked vehicle spawn. (for Potato PC only)
- Added a few missing models from existing game DLC, mostly are Army vehicles.
- Added Nitro upgrade if Nitro For All Vehicle mod was installed.
- Added Script paused if maximum of vehicle spawns on map.
- Splitted the Parking Coordinates into it's own zone, hopefully it will increase performance issues.
- Improved Parked vehicle spawn, no more pop-up infront of you.
- Other bugs fixes and improvements.
v2.2
- Fixed Spawned police officers don't have weapon and armour.
- Moved Richman, Richman Glen, Golf, Rockford Hills and Vinewood Hills from Los Santos Zone to Vinewood Zone.
- Fixed Random vehicles without driver shows up middle of the street.
- Added Random Wheel option for vehicle upgrade.
- Added Parked Car spawn.
- Removed Vehicle spawn behind.
- Settings Tool Update:
- Added Shortcut Buttons for those who can't figure out how to add/edit/delete vehicles.
- Model List Group starts up collapsed.
- Model List now shows how many model is in Group.
- Added a complete Zone Map, just click on the '?' button.
v2.1
- Fixed transparent vehicle bug.
- Added more traffic flow type.
- Added vehicle swap function.
- Added vehicle category by location.
- Added UI Editor.
v2.0.3
- Added RoadType options: AsphaltRoad, SimplePath, UnderTheMap and Water.
- Script will now remove glitched peds.
- Fixed traffic suddenly pops-up infront of you when you drive very fast.
- Script now spawns traffic in every directions, previously only in front.
- Script will not remove your current vehicle when Reload().
- Settings automatically refresh when you save AddedTraffic.xml.
- Other bugs fixes and improvements.
v2.0.2
- Fixed another crash cause by SHVDN.
- Fixed a typo error cause tailgater failed to spawn.
- Added Police car will now spawn a police driver.
v2.0.1
- Fixed a crash cause by SHVDN.
v2.0
- Updated all the new DLC cars and motorbikes.
- Improved traffic spawns.
- Improved Framerate.
v1.3
- Option to Disable Vehicle upgrades.
- Option to Set Chance of getting upgraded vehicles spawn.
- Vehicles won't spawn in Mount Chiliad, Mount Gordo, Mount Josiah
- Bugs fixes and improvement.
v1.2
- Normal Traffic Disappear fixed.
- Vehicle will Spawn with Passenger.
- Add Option to Notify when a vehicle spawned or de-spawned.
- Add Option to Track vehicles.
- More Color variant (Trim Color, Dashboard Color, Rim Color).
V1.1
- Settings are available
- Vehicles won't spawn in LSIA, Jail, Fort Zancudo, Pacific Ocean
v1.0
- Initial Release
Source Code
NEW FEATURES in Version 2.1
Vehicle Swap feature added - Swap any vehicle on the world into Add-On vehicle with ease! I just had all the police vehicle swap into a firetruck for fun LOL XD
And...you can now have your cars only spawn at a specific location from now on :D
And last...I also make a simple tool for you to modify the xml file with simple user interface, you can thank me later.
Description:
This mod spawns DLC vehicles to traffic.
This mod also supports Add-On vehicles too!
Requirements:
- Latest ScriptHookV
- Latest Community Script Hook V .NET
- Visual C++ Redistributable Packages x64
- Latest Microsoft .NET Framework according to SHVDN
Install:
Read readme.txt
Settings:
Read readme.txt
Changelog:
v2.3
- Fixed Missing Observatory, Burton and Gallileo Park in spawn zone.
- Fixed sometimes driver spawn as animal.
- Updated Global to support latest GTAV update.
- Seperate Fort Zancudo into it's own zone.
- Added option to disable neon upgrade.
- Added option to disable Parked vehicle spawn. (for Potato PC only)
- Added a few missing models from existing game DLC, mostly are Army vehicles.
- Added Nitro upgrade if Nitro For All Vehicle mod was installed.
- Added Script paused if maximum of vehicle spawns on map.
- Splitted the Parking Coordinates into it's own zone, hopefully it will increase performance issues.
- Improved Parked vehicle spawn, no more pop-up infront of you.
- Other bugs fixes and improvements.
v2.2
- Fixed Spawned police officers don't have weapon and armour.
- Moved Richman, Richman Glen, Golf, Rockford Hills and Vinewood Hills from Los Santos Zone to Vinewood Zone.
- Fixed Random vehicles without driver shows up middle of the street.
- Added Random Wheel option for vehicle upgrade.
- Added Parked Car spawn.
- Removed Vehicle spawn behind.
- Settings Tool Update:
- Added Shortcut Buttons for those who can't figure out how to add/edit/delete vehicles.
- Model List Group starts up collapsed.
- Model List now shows how many model is in Group.
- Added a complete Zone Map, just click on the '?' button.
v2.1
- Fixed transparent vehicle bug.
- Added more traffic flow type.
- Added vehicle swap function.
- Added vehicle category by location.
- Added UI Editor.
v2.0.3
- Added RoadType options: AsphaltRoad, SimplePath, UnderTheMap and Water.
- Script will now remove glitched peds.
- Fixed traffic suddenly pops-up infront of you when you drive very fast.
- Script now spawns traffic in every directions, previously only in front.
- Script will not remove your current vehicle when Reload().
- Settings automatically refresh when you save AddedTraffic.xml.
- Other bugs fixes and improvements.
v2.0.2
- Fixed another crash cause by SHVDN.
- Fixed a typo error cause tailgater failed to spawn.
- Added Police car will now spawn a police driver.
v2.0.1
- Fixed a crash cause by SHVDN.
v2.0
- Updated all the new DLC cars and motorbikes.
- Improved traffic spawns.
- Improved Framerate.
v1.3
- Option to Disable Vehicle upgrades.
- Option to Set Chance of getting upgraded vehicles spawn.
- Vehicles won't spawn in Mount Chiliad, Mount Gordo, Mount Josiah
- Bugs fixes and improvement.
v1.2
- Normal Traffic Disappear fixed.
- Vehicle will Spawn with Passenger.
- Add Option to Notify when a vehicle spawned or de-spawned.
- Add Option to Track vehicles.
- More Color variant (Trim Color, Dashboard Color, Rim Color).
V1.1
- Settings are available
- Vehicles won't spawn in LSIA, Jail, Fort Zancudo, Pacific Ocean
v1.0
- Initial Release
Source Code
Tải lên lần đầu: 22 Tháng mười hai, 2016
Cập nhật lần cuối: 10 Tháng sáu, 2020
Last Downloaded: 8 phút trước
929 Bình luận
More mods by I'm Not MentaL & Starman0620:

- Vehicles
- .Net
- Featured
4.71
26.707
289
GAME OVER
By ImNotMentaL
If you like this mod, please like, rate, comment and subscribe, also Donate :)
NEW FEATURES in Version 2.1
Vehicle Swap feature added - Swap any vehicle on the world into Add-On vehicle with ease! I just had all the police vehicle swap into a firetruck for fun LOL XD
And...you can now have your cars only spawn at a specific location from now on :D
And last...I also make a simple tool for you to modify the xml file with simple user interface, you can thank me later.
Description:
This mod spawns DLC vehicles to traffic.
This mod also supports Add-On vehicles too!
Requirements:
- Latest ScriptHookV
- Latest Community Script Hook V .NET
- Visual C++ Redistributable Packages x64
- Latest Microsoft .NET Framework according to SHVDN
Install:
Read readme.txt
Settings:
Read readme.txt
Changelog:
v2.3
- Fixed Missing Observatory, Burton and Gallileo Park in spawn zone.
- Fixed sometimes driver spawn as animal.
- Updated Global to support latest GTAV update.
- Seperate Fort Zancudo into it's own zone.
- Added option to disable neon upgrade.
- Added option to disable Parked vehicle spawn. (for Potato PC only)
- Added a few missing models from existing game DLC, mostly are Army vehicles.
- Added Nitro upgrade if Nitro For All Vehicle mod was installed.
- Added Script paused if maximum of vehicle spawns on map.
- Splitted the Parking Coordinates into it's own zone, hopefully it will increase performance issues.
- Improved Parked vehicle spawn, no more pop-up infront of you.
- Other bugs fixes and improvements.
v2.2
- Fixed Spawned police officers don't have weapon and armour.
- Moved Richman, Richman Glen, Golf, Rockford Hills and Vinewood Hills from Los Santos Zone to Vinewood Zone.
- Fixed Random vehicles without driver shows up middle of the street.
- Added Random Wheel option for vehicle upgrade.
- Added Parked Car spawn.
- Removed Vehicle spawn behind.
- Settings Tool Update:
- Added Shortcut Buttons for those who can't figure out how to add/edit/delete vehicles.
- Model List Group starts up collapsed.
- Model List now shows how many model is in Group.
- Added a complete Zone Map, just click on the '?' button.
v2.1
- Fixed transparent vehicle bug.
- Added more traffic flow type.
- Added vehicle swap function.
- Added vehicle category by location.
- Added UI Editor.
v2.0.3
- Added RoadType options: AsphaltRoad, SimplePath, UnderTheMap and Water.
- Script will now remove glitched peds.
- Fixed traffic suddenly pops-up infront of you when you drive very fast.
- Script now spawns traffic in every directions, previously only in front.
- Script will not remove your current vehicle when Reload().
- Settings automatically refresh when you save AddedTraffic.xml.
- Other bugs fixes and improvements.
v2.0.2
- Fixed another crash cause by SHVDN.
- Fixed a typo error cause tailgater failed to spawn.
- Added Police car will now spawn a police driver.
v2.0.1
- Fixed a crash cause by SHVDN.
v2.0
- Updated all the new DLC cars and motorbikes.
- Improved traffic spawns.
- Improved Framerate.
v1.3
- Option to Disable Vehicle upgrades.
- Option to Set Chance of getting upgraded vehicles spawn.
- Vehicles won't spawn in Mount Chiliad, Mount Gordo, Mount Josiah
- Bugs fixes and improvement.
v1.2
- Normal Traffic Disappear fixed.
- Vehicle will Spawn with Passenger.
- Add Option to Notify when a vehicle spawned or de-spawned.
- Add Option to Track vehicles.
- More Color variant (Trim Color, Dashboard Color, Rim Color).
V1.1
- Settings are available
- Vehicles won't spawn in LSIA, Jail, Fort Zancudo, Pacific Ocean
v1.0
- Initial Release
Source Code
NEW FEATURES in Version 2.1
Vehicle Swap feature added - Swap any vehicle on the world into Add-On vehicle with ease! I just had all the police vehicle swap into a firetruck for fun LOL XD
And...you can now have your cars only spawn at a specific location from now on :D
And last...I also make a simple tool for you to modify the xml file with simple user interface, you can thank me later.
Description:
This mod spawns DLC vehicles to traffic.
This mod also supports Add-On vehicles too!
Requirements:
- Latest ScriptHookV
- Latest Community Script Hook V .NET
- Visual C++ Redistributable Packages x64
- Latest Microsoft .NET Framework according to SHVDN
Install:
Read readme.txt
Settings:
Read readme.txt
Changelog:
v2.3
- Fixed Missing Observatory, Burton and Gallileo Park in spawn zone.
- Fixed sometimes driver spawn as animal.
- Updated Global to support latest GTAV update.
- Seperate Fort Zancudo into it's own zone.
- Added option to disable neon upgrade.
- Added option to disable Parked vehicle spawn. (for Potato PC only)
- Added a few missing models from existing game DLC, mostly are Army vehicles.
- Added Nitro upgrade if Nitro For All Vehicle mod was installed.
- Added Script paused if maximum of vehicle spawns on map.
- Splitted the Parking Coordinates into it's own zone, hopefully it will increase performance issues.
- Improved Parked vehicle spawn, no more pop-up infront of you.
- Other bugs fixes and improvements.
v2.2
- Fixed Spawned police officers don't have weapon and armour.
- Moved Richman, Richman Glen, Golf, Rockford Hills and Vinewood Hills from Los Santos Zone to Vinewood Zone.
- Fixed Random vehicles without driver shows up middle of the street.
- Added Random Wheel option for vehicle upgrade.
- Added Parked Car spawn.
- Removed Vehicle spawn behind.
- Settings Tool Update:
- Added Shortcut Buttons for those who can't figure out how to add/edit/delete vehicles.
- Model List Group starts up collapsed.
- Model List now shows how many model is in Group.
- Added a complete Zone Map, just click on the '?' button.
v2.1
- Fixed transparent vehicle bug.
- Added more traffic flow type.
- Added vehicle swap function.
- Added vehicle category by location.
- Added UI Editor.
v2.0.3
- Added RoadType options: AsphaltRoad, SimplePath, UnderTheMap and Water.
- Script will now remove glitched peds.
- Fixed traffic suddenly pops-up infront of you when you drive very fast.
- Script now spawns traffic in every directions, previously only in front.
- Script will not remove your current vehicle when Reload().
- Settings automatically refresh when you save AddedTraffic.xml.
- Other bugs fixes and improvements.
v2.0.2
- Fixed another crash cause by SHVDN.
- Fixed a typo error cause tailgater failed to spawn.
- Added Police car will now spawn a police driver.
v2.0.1
- Fixed a crash cause by SHVDN.
v2.0
- Updated all the new DLC cars and motorbikes.
- Improved traffic spawns.
- Improved Framerate.
v1.3
- Option to Disable Vehicle upgrades.
- Option to Set Chance of getting upgraded vehicles spawn.
- Vehicles won't spawn in Mount Chiliad, Mount Gordo, Mount Josiah
- Bugs fixes and improvement.
v1.2
- Normal Traffic Disappear fixed.
- Vehicle will Spawn with Passenger.
- Add Option to Notify when a vehicle spawned or de-spawned.
- Add Option to Track vehicles.
- More Color variant (Trim Color, Dashboard Color, Rim Color).
V1.1
- Settings are available
- Vehicles won't spawn in LSIA, Jail, Fort Zancudo, Pacific Ocean
v1.0
- Initial Release
Source Code
Tải lên lần đầu: 22 Tháng mười hai, 2016
Cập nhật lần cuối: 10 Tháng sáu, 2020
Last Downloaded: 8 phút trước
@Red_Reddington well mod addon cars down spawn but dlc spawns typed name in correctly mod addon cars dont spawn
This doesn't do anything, my DLC vehicles have not spawned despite updating the settings.
what happened to the police cars dog?
Soo I checked and all mods from @ImNotMentaL are no longer updated by him probably he left GTA 5 modding for good, there is no info why he left, but its his chose soo there's not gonna be any updates any fixes for all of his mods made by him maybe someone gonna do it. (I'm gonna post it under all of his mods)
Try to use his GitHub versions some contributors still updating some projects.
@Garox dude stop spamming on every fucking thread his last update was only 6 months ago, you gotta be retarded to think that means hes so dead you gotta spam and ping people everywhere with false info
@Garox can it spawn planes or heil?
This mod works to an extent after doing a lot of experimentation. When I spawn in at first the traffic is present with the DlC vehicles and the addons I put in the script. After I start playing however no new cars spawn in to replace the ones that de-spawned. So the traffic you get at the start is all you'll see. There is also a bug with add-on police vehicles. Once they spawn in they don't move, or sometimes they try to spawn and leave a cop ped stuck in the middle of the road. I really wish this mod would be updated, but at this point I don't think that will happen. If anyone has any fixes for this I would love to know!
can anyone tell why the mod does not spawn the new addon cars. im using version 2.3
and can anyone tell which version does spawn addon cars?
game just crashes at the loading screen, great, you can mind if you update this
but you know what, it also crashes with every trainer
@SecretCookie I'd imagine that is because the game is trying to load the 5 "addon" vehicles not in the game yet, currently only on XB and PS. This should be updated soon when GTA5 has another update pretty soon. If you try to spawn those without this mod the game will still crash.
@DiabloGato47 i appreciate that, i'm glad you will be doing an update of it, can't wait for it
They suddenly appear in front of the road without any help, THEY OBSTACLE THE ROAD ?
They Spawn In The Middle Of The Road And They Have No Driver hel
@Red_Reddington is this mod still working for you on an updated game version?
i just installed this for my addon cars, i put in the names but i only see dlc and heavily modified cars
why my game have a map black and red
This causes massive FPS drop and invisible textures