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- Sound
5.0
563
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2.1 [OIV]
By GJ1996

- Sound
5.0
490
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2.1 [OIV]
By GJ1996

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5.0
2.389
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2.2 [Michael][OIV]
By GJ1996
@WolfFire23309 This is so cool! thanks!
@WolfFire23309 true, i've also been inactive, not a big modder these days, glad you love my mods tho.
@WolfFire23309 Sorry for the really late reply, after i saw your comments i wanted to thank you, so thank you for letting me know.
@GTA Champion unfortunately not, main character's are the perfect option, on anyone else it wouldn't work as good and lots of work went into replacing the main characters too.
@gameplazer don't worry about what i think, got into this myself and i can tell, this is not easy, i've so far managed to convert 2 character faces but neither of them are cutscene, i think i'll be trying to do this myself sometime in the future because this head is clipping through all clothes from the original NB model by the NGClan, either way i appreciate you putting effort to this.
@Vondellnix i am aware of that, ran into issues whenever i edited the game.dat15 file to include the additonal rooms, the radio suddenly disappeared, at the time had no idea how to fix it, now i have figured it out but also figured that game.dat15 has a limit, so i decided to start working on a MLO Bundle that not only brings the radio back for this but adds 10+ extra mlos.
@KING_SYKO Collisions? my MLO modifies the same collision i reckon since it's right next to it, probably causes invisible collision to appear in front of the doors and stuff, https://www.gta5-mods.com/maps/mlo-dr-freelanders-office-expanded-sp-fivem-addon also idk if you modify the same occlusion ymaps.
amazing! although i'll have to make a patch to allow this to be used next to my Dr Friedlanders Office MLO.
checked everything on the latest update and no crash occurred or cars at garages appeared however i did notice nightlights appearing at night again, unknown what could cause them to appear.
@TM1195 there's no cars spawning exactly in the garage, must be an latest update structure having some stuff changed again, i'll have to take a look at it in the latest version of the game.