* Compatibility patch for game version v1.0.3095.0 and newer
* Tested on v1.0.3337.0
Remarks:
This is a worse solution than 1.0.0:
* Leaks 1.5kB memory every instance (memory does not deallocate)
* SubHandlingData is NOT replaced anymore, the original instance is active
This is due prior method of re-using FiveM's usage of using GTA V's allocator not being functional anymore (after... 2802?), and me having not the slightest clue how to properly do this again. I just need a release out of the door to fix Manual Transmission crashing upon usage of dynamic AWD, and this (sloppily) fixes it.
@modmode People try all kinds of random unrelated things - best to just inform them the files have no relation whatsoever. If it happens again or it's clearly a thinly veiled advertisement, please do report it :)
As discussion around this script have turned into complaints about the direction it's gone in, the comment section is now locked, along with some cleanup.
Thank you all for your support along the years - if you've contributed in any way in the past, please do shoot me a message on Discord and I may be able to arrange something.
Updated for Bottom Dollar Bounties.
Please keep the comments here on-topic for the add-on spawner.
For questions about Manual Transmission, please check the mod itself (or read the Patreon post for how/why/what). As a result of that, I may be somewhat open again for some sensible requests for mods that stay public, such as this one.
An announcement:
Version 5.6.1 will be the last publicly accessible version. Version 5.6.2 with support for 1.0.3095.0 and later has been moved to Patreon, with more updates for other driving-related mods also following suit.
If you wish to continue use my driving related mods for free, you can do so with a game version pinned to 1.0.3028.0 or older. This page will stay up as-is.
@ModEmPuncher Do you have any existing configuration for that car? Try removing the whole configuration for that car and seeing if the issue still occurs - if so, I may need to take a look myself...
Otherwise, the following applies:
VStancer saves the category and index, but if the wheels are added to a category, wheel number 6 from the Tuning category may be something different than what it is in the vanilla game.
It doesn't really know much more to remember what wheel model the settings belong to, so adding/removing addon wheel sets kind of breaks stuff.
If they have a proper name in trainers I may be able to match up their name maybe.
@dustyblues @dragoscsr
Use the non-ui version of ScriptHookV.
Otherwise you can assign any hotkey you want in settings_menu.ini.
Update 1.1.0:
* Compatibility patch for game version v1.0.3095.0 and newer
* Tested on v1.0.3337.0
Remarks:
This is a worse solution than 1.0.0:
* Leaks 1.5kB memory every instance (memory does not deallocate)
* SubHandlingData is NOT replaced anymore, the original instance is active
This is due prior method of re-using FiveM's usage of using GTA V's allocator not being functional anymore (after... 2802?), and me having not the slightest clue how to properly do this again. I just need a release out of the door to fix Manual Transmission crashing upon usage of dynamic AWD, and this (sloppily) fixes it.
If you know how GTA V's allocator can be used, I'd be happy to hear it and release a proper update. Check https://github.com/ikt32/GTAVHandlingReplacement for the source code.
@modmode
People try all kinds of random unrelated things - best to just inform them the files have no relation whatsoever. If it happens again or it's clearly a thinly veiled advertisement, please do report it :)
As discussion around this script have turned into complaints about the direction it's gone in, the comment section is now locked, along with some cleanup.
Thank you all for your support along the years - if you've contributed in any way in the past, please do shoot me a message on Discord and I may be able to arrange something.
Updated for Bottom Dollar Bounties.
Please keep the comments here on-topic for the add-on spawner.
For questions about Manual Transmission, please check the mod itself (or read the Patreon post for how/why/what). As a result of that, I may be somewhat open again for some sensible requests for mods that stay public, such as this one.
An announcement:
Version 5.6.1 will be the last publicly accessible version. Version 5.6.2 with support for 1.0.3095.0 and later has been moved to Patreon, with more updates for other driving-related mods also following suit.
If you wish to continue use my driving related mods for free, you can do so with a game version pinned to 1.0.3028.0 or older. This page will stay up as-is.
👍 for being able to type license plates without throwing my keyboard out of the window!
@ModEmPuncher
You can save, but just be aware that adding and remove mods will mess things up.
@ModEmPuncher
Do you have any existing configuration for that car? Try removing the whole configuration for that car and seeing if the issue still occurs - if so, I may need to take a look myself...
Otherwise, the following applies:
VStancer saves the category and index, but if the wheels are added to a category, wheel number 6 from the Tuning category may be something different than what it is in the vanilla game.
It doesn't really know much more to remember what wheel model the settings belong to, so adding/removing addon wheel sets kind of breaks stuff.
If they have a proper name in trainers I may be able to match up their name maybe.
Specifically the boost limiter patch broke since 3095, sadly.