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Brrr
an actual god among modders. Just needs to replace the original dress in mphipster and not mpsecurity
@GogetaSsj4 I added a couple of NPCs to the .ini config (like Merryweather, The Lost, Cops and NOOSE). They're holding the correct guns, except they don't fire them. They just aim and move around. If I move to a "shotgun distance", they correctly swap to their shotguns. These are the .ini additions I added: https://pastebin.com/jGN1t2em . I'm on the latest version of GTA V and use ScriptHookVDotNet-nightly-117.
I love the idea of this mod, however I'm having issues with NPCs actually firing their weapons (they don't).
@gentlejoey123458 Chop Shop moves some files around, most weapon models are now in the update.rpf archive, for some reason. This one in particular is located in "Grand Theft Auto V\update\update.rpf\dlc_patch\mplowrider2\x64\models\cdimages\weapons.rpf"
Hey, great job maintaining these, I love the dedication. There is one issue with the vanilla game I've had, wonder if it can be fixed with this mod. The Big One, Obvious Approach has you drilling a hole into the UD and during the escape if you go down the tunnel the hole is covered, is it possible for the hole to remain open for the duration of the heist?
The mod is fantastic but the Nightclub intro (club_intro) cutscene is missing and the Black Madonna one (bmad_intro) is incorrectly labeled as the Nightclub intro.
@gentlejoey123458 I always thought the MG was supposed to be the PKM and the stock fits well. I wouldn't put a western-made stock on it, I think it looks fine the way it is.
@TrustNo1 Thanks! Yeah, I look forward to when people have lore-friendly weapons with tint support over irl weapons.
@-EcLiPsE- I took the lazy way and replaced both w_ar_assaultrifle_smg and _hi with one model so maybe that's the issue, I'll look into it, if it works I'll update it.
@CallieKills Well the whole reason I did it as a replace is for it to appear in the R* Editor for Online clips
Hey, I noticed a problem with some of the cutscenes, the Short Trips ones with Franklin and Lamar, Lamar's car and the van don't show accurate color while Franklin's Bagger is always green. Is it possible to check that and show appropriate resprays? Thank you for your continued work on this.