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@A1Draco I love what you've done with this! This is probably a 'big ask' at this point, could you include individual bathroom props (i.e. the stylish toilets, shower units and shower heads, sinks)? The complete bathroom units you provided are great, but a specifically sized space is required to use them properly. Individual pieces would give more creative choices. Lastly, it is great you included buildings if you could also provide versions with the windows and doors cut out, it would be a lot easier to convert them to interiors for those who don't have 3DSMax. Even if you can't (or won't) put in these additions, it's still a wonderful mod and your work is much appreciated!
@SketchyGods How long does the 'trial last' and can you save work done with it? Thanks for the info.
I noticed you are able to cut out windows and doors on existing buildings. What do you use to do that?
@PsychoDad That's exactly what's happening. Sometimes it's just fine, sometimes it's not.
@elsanhoty I was disappointed when the tank doors opened up and my character didn't fall in!
@Alex106 It could be the 'grapeseed house' MLO causing that. The rednecks didn't appear until I put MapPatches back in after that one. 'Modding' is so much 'fun'!
@Alex106 Yes, it never did it with Mod Fixes in. All the 'weirdness' happened with the second contract update. Oh and I just found another bit of weirdness. In the town of Grapeseed when entering from the gas station side starting from the abandoned looking garage across the street and ending behind the last house there's a line of 'redneck guys' standing in a long line. It's the same ped but with different skins and they all look like they're waiting for 'the aliens' to come down.
@sjaak327 Just ran across a bug when 'hydraulics' is enabled, characters can't do melee attacks after getting out of the car. Disable hydraulics and melee function is restored.
@PsychoDad Thanks! Weird thing though, if you put in the latest 'Map Fixes' your mod suddenly works again....
@Alex106 So, I followed your instructions and it worked perfectly...almost. The interior doesn't affect the extension mods anymore, but now when you pull a weapon inside the MRPS you have to keep it out and ready until you get killed or leave the building or your character will get that weird 'palsey glitch' where no weapon apears in you hand. You can't change weapons and breaking the animation by jumping or selecting a scenario will stop it. You have to go outside the perimeter and then it will stop. Of course, you're getting lit up by cops and it won't let you take cover!