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    @VileMaverick I don't know what dtar is (haha), but glad I could help =)

    1 ngày trước
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    @VileMaverick From my experience, the rapidly switching is because those two weapons' pickups.meta still have the tags:
    <Item>REWARD_WEAPON_BULLPUPSHOTGUN</Item>
    <Item>REWARD_AMMO_BULLPUPSHOTGUN</Item>
    And weapons having no ammo nearly everytime should be because the (mods)\updaate.rpf\common\data\ai\weapons.meta was not properly installed. Do you accidentally install any other mods that might replace this file after mine?

    1 ngày trước
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    @Ryzer2904 Glad I could help anyone in anyway. I really enjoy Gang and Turf too :D

    4 ngày trước
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    Bad news: At the moment, Compact EMP Launcher does not have a pickup model. It still can be "picked up", but its model invisible and stay afloat in the air (see pic). Reason: see Description tab.

    Good news: With OpenIV Package Manager, I can generate .oiv files much easier. Having said that, I'll focus on making a backup .oiv for who want uninstall Pickups completely. It should come in a few days and I will need your feedbacks. =) Then, iF tImE pErMiTs, I'll fix the outdated/remaining errors in DLCs previous to my work as well as add realistic muzzle speed to them.

    4 ngày trước
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    !!! GUYS PLEASE HELP CHECK FOR ME IF THE COMPACT EMP LAUNCHER PICKUP MODEL IS THERE !!! TRIED MY BEST BUT COULD NOT FIGURE IT OUT FROM MY SIDE !!!

    5 ngày trước
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    @GlitchedGiant weapon(...).meta: Shot type from INSTANT_HIT to DELAYED_HIT and speed to real-life counterpart value (where applicable), change the ammo type to real-life counterpart (as InfamousSabre did), reduce ammo capacity; and in pickups.meta: delete the ammo and weapon pickup reward (because the mod handles it)

    5 ngày trước
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    @heydudewhatup, @suosao, @VileMaverick
    I'm updating to 1.58, update for this mod should come in less than a week. Sorry for leaving you hanging :v

    @nanry You can fix it by deleting the DamageEngine.asi that came previously with InfamousSabre's mod (in main game folder). I'll also take a closer look at the MK2 weapon soon (hopefully, new DLC weapons are the priority though)

    8 ngày trước
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    @danistheman262 Bug report: It crashed when I enter a bus. SHVDN log:

    [09:58:54] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at Lockpicking.Main.onTick(Object sender, EventArgs e) in C:\Users\Daniel\source\repos\Lockpicking\Lockpicking\Class1.cs:line 844
    at SHVDN.Script.MainLoop()
    [09:58:54] [ERROR] The exception was thrown while executing the script Lockpicking.Main.
    [09:58:54] [WARNING] Aborted script Lockpicking.Main.

    10 ngày trước
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    Take my 5 stars. This is awesome.

    05 Tháng một, 2022
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    @mcal9909 Can you add an option to NOT removing cash and weapons when the player dies? :) I'll be much appreciated. Thanks

    05 Tháng một, 2022