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Alright, I had the old version. The new version works. Only the the carcols did not work for me. The lights flashed all together which I had to fix.
The addon/car is still broken. (At least for me?) It spawns in the wrong color and the siren can not be activated.
@Alex106 Thank you! it is fixed now
@Alex106 I have a hole in the map at Vespucci. I installed your mod but I guess it's not included yet. This LOD issue happens in GTA Online and Singleplayer with MP-Map enabled. I don't know if I'm the only one having this issue. So I thought maybe you could help me. Pictures: https://ibb.co/85ZZvMg
https://ibb.co/GT4JTPn
https://ibb.co/GT4JTPn
@Rinkato I believe the Trainer won't even work since Scripthook V doesn't work in GTA Online
So there is an issue with the latest ScripthookVDotNet version. Someone made a temporary fix for it and now it works great
https://de.gta5-mods.com/tools/scripthookv-net#comments_tab
for the fix just search in the comments
@Loosec4nnon5 yep, I really don't know what the issue is :/
Would love to try this mod but sadly I can't get it to work
I installed the latest NativeUI and ScripthookVDotNet
ScripthookVDotNet.Log
[10:12:38] [ERROR] Caught fatal unhandled exception:
System.TypeInitializationException: The type initializer for GTA.Native.MemoryAccess caused an exception. ---> System.NullReferenceException: The object reference was not set to an object instance.
at GTA.Native.MemoryAccess..cctor ()
--- End of internal exception stack trace ---
at GTA.Native.MemoryAccess.GetVehicleHandles (Vector3 position, Single radius)
at GTA.World.GetNearbyVehicles (Vector3 position, Single radius)
at PullMeOver.PullMeOverMain.RunningRedLight ()
at PullMeOver.PullMeOverMain.TrackPlayer ()
at PullMeOver.PullMeOverMain.OnTick (Object sender, EventArgs e)
at GTA.Script.raise_Tick (Object value0, EventArgs value1)
at GTA.Script.MainLoop ()
[10:12:38] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: The object reference was not set to an object instance.
at PullMeOver.PullMeOverMain.EndEvent (Boolean change)
at PullMeOver.PullMeOverMain.OnAborted (Object sender, EventArgs e)
at GTA.Script.raise_Aborted (Object value0, EventArgs value1)
at GTA.Script.Abort ()
I also tried older versions of NativeUI/ScripthookVDotNet