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@benjaminqk I advise you to wait for 1.0 version, it will have LODs and some other features. But yes, you can.
@PanzerShrek its just a paintable roof as of now, but it will have a glass option later
@AndyLamar I'm gonna make a sedan version
@MDextreme separate download. Scroll down a bit to "All Versions" below my profile. It actually may be a good point to just package them together in the future, so thanks for the idea.
Glad this released, but dissapointed with lods. Your boy @jammo2k5 should know that double the filesize for low lod .yft is utterly pointless and backwards. Really expected for Stig to finish the job properly. Other than that, a few minor bugs, broken wheel pop, window shader on inside is wrong for some, unbreakable windows are unapologetic, but the 3d model is well done, so atleast we can cheer to that
@UninvitedGuest no. You can make it work. Not my problem if you dont understand how this works
@xcaps No man, it has nothing to do with any german town. Just random letters.
@UninvitedGuest you can still make liveries, you just need to compile them in zmodeler as .yft file. You can take any model from vanilla game to use it as a template.. But then you need the actual template of UV mapping.
I'm moving changelog notes to comment section.
Full changelog will be available in the readme.txt in the ZIP, and the description of the OIV package.
- compatibility patch with Ydrop's Ubermacht Oracle V12 STD mod
- - the license plate model names were changed
- fixed fdrivebias to rwd
This is not a high priority update, if you don't have Ydrop's Oracle, then it's likely that you don't need to redownload this.